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  #1  
Old May 30th, 2008, 11:07 AM
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Endoperez Endoperez is offline
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Default Re: Lords of Civilization

Quote:
WraithLord said:
The Hinom SCs flavor text implies that they may hurt their own population.

They devour population. I don't remember how much, exactly, but it's something like 30 pop/month/Rephaite in EA. The Rephaite Warrior units, Kohen (priests), Melqarts (thugs) and Ba'al (mages) all do this, and because they're all capital-only, you probably want to take Growth to keep your capital from dying.
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Old May 30th, 2008, 11:24 AM

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Default Re: Lords of Civilization

DO they do that standard or only if there isn't enough food though?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old May 30th, 2008, 11:32 AM
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Default Re: Lords of Civilization

I've forgoten that, didn't noticed it in fact when I tested Hinomm (I'm so lazy in sp that my balz were blood hunting in the capitol... so losing pop looked normal). But it's an interesting disavantadge in the long run (but as main researchers don't do that it's probably not a big one).
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Old May 30th, 2008, 11:39 AM
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Default Re: Lords of Civilization

It's every turn even if they have enough normal food. I didn't test if they eat more people when they run out of food.
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