|
|
|
 |

May 30th, 2008, 10:16 PM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: Lords of Civilization
The healer seems fine to me, but as I said, Hinnom is a bit "meh" in my eyes. Let's wait and see whether it's a problem in MP.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|

May 30th, 2008, 10:34 PM
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
|
|
Re: Lords of Civilization
Late Age, dash of Middle Age.
Has anyone tried/formed an opinion on Gath's "Memories of Stone", and "Strange Fire".
Memories of Stone is a really beefed up version of reanimate dead, but isn't super combatant or anything... 17 hitpoint, 22 strength, 25 protection, 15 resist skeletons, 5+ per 10 gems. Banishment may prove difficult, but
Strange Fire seems incredibly difficult to cast with your nation's mages. I'm not sure why its there.
|

June 1st, 2008, 03:00 PM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: Lords of Civilization
Quote:
Lazy_Perfectionist said:
Strange Fire seems incredibly difficult to cast with your nation's mages. I'm not sure why its there.
|
Ashdod has it too. While the occasional Talmai Elder will be S3F1 and able to cast it naked, it's still kind of an odd spell, like the Wolf Pack spell for Helheim that takes Nature mages to cast (Helheim has no access to nature). It's probably thematic flavoring.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|

May 31st, 2008, 01:39 AM
|
 |
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Lords of Civilization
Oh my god. The Rephaite and Nephilim eat everyone in a province. I mean it's bad. Might not be so bad in your cap, with a high Growth, but I'm sieging an enemy castle right now with several of them (one Nephilim hero and several Rephaite commanders), and they are eating 500 people a turn. The province will be empty by the time I get the walls down. And my sieging troops keep starving, cause the Giants are eating all the farmers.
I think there is a big challenge to playing this nation in MP. It will take some good planning and commander deployment, to avoid eating all your peoples. And this in not a death nation... they need people in the provinces.
Playing EA Hinnom, btw, in case you had not guessed. I have found that if you send enough healers into the province you are sieging, they can heal most of the troops of their starving afflictions, and beef up supplies too. Still, tough going.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|

May 31st, 2008, 02:42 AM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: Lords of Civilization
Heh heh heh. 500 people a turn? That's very thematic.
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|

May 31st, 2008, 08:12 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Lords of Civilization
it's almost the strongest healer in teh game.. for a nation with giants...
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|