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June 1st, 2008, 12:03 AM
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BANNED USER
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Join Date: May 2004
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Re: Did you know that? (Dominions trivia)
I still don't get the y key...
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June 1st, 2008, 12:40 AM
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Corporal
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Join Date: May 2008
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Re: Did you know that? (Dominions trivia)
Left-Click on a province you're moving multiple armies to, then press 'y'...
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June 1st, 2008, 04:35 AM
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Lieutenant General
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Join Date: May 2008
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Re: Did you know that? (Dominions trivia)
I think right-click maybe, and then Y. 
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June 5th, 2008, 12:34 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Did you know that? (Dominions trivia)
...if you lose a mercenary bid you get your money back the next turn?
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June 5th, 2008, 01:48 AM
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National Security Advisor
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Re: Did you know that? (Dominions trivia)
...in addition to increasing heat aura, Fire magic also increases the strength of fireshield? But it does not do that consistently. Apparently creatures with Fire Power get +1 per level of fire magic, while all others get +1 per 2 levels of fire magic (rounded down), except Chayot and Seraph, who don't get anything.
Did you also know that updating the fireshield display formula for the DB to reflect that is a goddamn pain in the arse and then some?
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The Following User Says Thank You to Edi For This Useful Post:
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June 11th, 2008, 12:36 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Did you know that? (Dominions trivia)
...if a blood mage dies in a battle, any of his unused blood slaves who somehow survive the battle are counted as negative regular units killed in the battle summary message?
I had a blood mage killed by a very lucky slinger, and the battle report showed -5 regular units killed.
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"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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June 11th, 2008, 12:46 PM
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Lieutenant Colonel
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Re: Did you know that? (Dominions trivia)
Mage doesn't need to die to receive this effect. If he moves too far from his slaves, they become units not "gems".
I'm not sure if the reverse change is possible, though. Probably not.
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August 4th, 2008, 02:17 PM
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Major General
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Re: Did you know that? (Dominions trivia)
Quote:
Edi said:
...in addition to increasing heat aura, Fire magic also increases the strength of fireshield? But it does not do that consistently. Apparently creatures with Fire Power get +1 per level of fire magic, while all others get +1 per 2 levels of fire magic (rounded down), except Chayot and Seraph, who don't get anything.
Did you also know that updating the fireshield display formula for the DB to reflect that is a goddamn pain in the arse and then some?
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Same for cold aura and water magic - including the effect of the Rhime Haubrik. It has a larger cold aura worn by a water mage and it's protection changes with the temperature scale just like Caelum/LA Atlantis ice armors.
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August 4th, 2008, 03:58 PM
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Major General
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Join Date: Aug 2000
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Re: Did you know that? (Dominions trivia)
...that the Troll Archer adventurer combines a 'Fire at Commanders' order with a 30-precision magic bow?
...that 100-precision attacks work even if you're blind or it's dark?
...that the Rime Hauberk conveys well over 100 cold resistance?
...that MA Ulm has weapons which cause area-1 15-fatigue against enemy sacred units?
...that Sleep Vines provide multiple 33-fatigue attacks per turn, and often come in pairs?
...that a mercenary who dies while in the Hall of Fame can be brought back via Ritual of Rebirth?
...that not even national heroes (or Hinnom commanders...) are guaranteed to peacefully coexist?
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