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June 2nd, 2008, 05:49 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: The New Hinnom Nation
It seems to me that making heavy use of blood spells in battles is just begging for an Earthquake. In my limited experience with blood magic, when the slaves take damage (e.g. from my own Soul Vortex) they stop being usable for magic and become regular mindless chaff. I guess damage counts as defilement.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 2nd, 2008, 11:28 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: The New Hinnom Nation
I've seen it mentioned to take misfortune and just use your fortune tellers to balance it out.
That's fine, but then you won't get the heroes, and these heroes are something special. They are basically gods themselves. The first hero I received was easily more powerful than my SC Pretender.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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June 2nd, 2008, 11:34 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: The New Hinnom Nation
Yes, you will. I have taken misfortune 3, and still manage to get the heros in most of the games before turn 30.
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June 3rd, 2008, 12:29 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: The New Hinnom Nation
Hmm, that's odd. Base chance of a hero is 3%, minus 1 point per point of misfortune = 0% chance. I guess the figures I have seen are wrong.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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June 3rd, 2008, 01:03 AM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: The New Hinnom Nation
Or chris could be confusing misfortune, since I almost never get more than 1 or two heros by then unless I specifically take a high luck
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June 3rd, 2008, 01:33 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: The New Hinnom Nation
Or, even more interestingly, the fortune tellers could increase the chance of getting a hero. Now that would be intriguing.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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June 3rd, 2008, 01:40 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: The New Hinnom Nation
Invading a high luck neighbor is just like having high luck.
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