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  #1  
Old June 3rd, 2008, 11:18 AM

Maraxus Maraxus is offline
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Default Re: Killing blessed giants

Barbariens are definitly a good way.

Winter Ward helps against Nifelheim, a strong own dominion (without cold) even more.
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  #2  
Old June 3rd, 2008, 11:32 AM
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Default Re: Killing blessed giants

Not sure where you are research wise but Bane lords with Eye Shields is a cheap solution. They are immune to cold, and will send Niefel giants into the costly retirement home once those eyes start getting plucked.
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Old June 3rd, 2008, 11:47 AM

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Default Re: Killing blessed giants

In my experience barbarians tend to suffer too much from the long weapons used by giants - their low morale and protection results in a whole lot of repels. The theory of using high damage or armour bypassing attacks is certainly right though. Bear in mind that your own armour is largely irrelevant also, due to their high strength.
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Old June 3rd, 2008, 01:26 PM

Maraxus Maraxus is offline
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Default Re: Killing blessed giants

Na, I remember fighting Barbariens with Giants and it hurts.

You get 38.5 Barbariens for a Niefel Jarl and another 11.5 Barbariens for each Giant.

A good mix is about 1 Jarl with 3 Sidekicks, so this is 73 Barbariens - definitly an equall opponent on temperature-neutral ground.
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Old June 3rd, 2008, 05:01 PM
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Gregstrom Gregstrom is offline
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Default Re: Killing blessed giants

You're Lanka. If you have a decent bless, you can field an awful lot of your own sacreds in response. Palankashas and Rakshasa Warriors are pretty tough in their own right, and are strong enough to push through Niefel armour with their own strength. And in the later game it's worth remembering that your guys can see through darkness while the other giants can't.
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Old June 3rd, 2008, 09:24 PM

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Default Re: Killing blessed giants

Alternatively, avoid them. Cloud Trapeze/Flying Raksharajas can probably take giant PD, seducers can grab undefended provinces with skelspam, and eventually kill even jarls with disintegrate. Use overwhelming force of mages to kill one army at a time, while raiding like crazy.

Honestly, After turn 35 or so, standards of the damned, drain life spells, hellbind hearts, disintegrates, and even life for a life, should mean that you can weather a pure giant army. 'Course, your opponent is reasearching too.

N9 W9 Palankashas work pretty well, too.

Caveat: I can't play this game. At all.
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Old June 5th, 2008, 09:09 AM
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Default Re: Killing blessed giants

Different nations have different counters to blessed giants. To name a few:
1. Undead spamming. Ermor, Ctis and other nations with strong access to death magic can field squads of skelli spammers. The skellies can serve both as meat shield and to fatigue the giants.
Once the giants are busy with the undead spam move to killer spells. Drain life for example or if access to other schools then frozen heart, incinerate to name a few.

2. Entangle, vine arrows, entangle, vine bows, bonds of fire, false fetters etc. Stop giants, lower defense, move melee troops for the kill.

3. Create your own SCs. Bane lords, Wraith lords, Angels, Troll king, Elemental royalty etc.

4. Astral, Blood and Nature allows for enslave mind, charm and the equivalent blood spell to take control of the giants. Add communion and MR penetrate items for extra potency

5. Avoid them. Use raiding tactics. Best results when access to sneaking troops/summons and/or flying troops/summons.

6. Never tried it but sounds fun. Horror mark the giants.
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