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  #1  
Old June 5th, 2008, 07:52 PM

MaxWilson MaxWilson is offline
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Default Re: Alchemy - Converting for Gold

Alchemy would also be proportionately more valuable if you were playing with 25% or 50% gold multipliers.
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  #2  
Old June 6th, 2008, 05:05 AM
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Default Re: Alchemy - Converting for Gold

Quote:
MaxWilson said:
Alchemy would also be proportionately more valuable if you were playing with 25% or 50% gold multipliers.
I totally agree.

Up until I read this thread I hadn't noticed how little I've used Alchecmy. Between the higher gold income in dom-III and the nerfing of fever fetishes, alchemy in dom-III has turned out to be not cost effective.
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  #3  
Old June 6th, 2008, 08:56 AM
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Default Re: Alchemy - Converting for Gold

I also find that the gems I have in excess are not convertable. IE, if I'm playing a nation without water paths, the water gems are pretty much useless, but I never seem to have a mage that can covert these gems to gold or swap them out for other gems that I could use.

This may be out of date information because I quit even clicking on the alchemy button at least a year ago.
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  #4  
Old June 6th, 2008, 09:00 AM
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Default Re: Alchemy - Converting for Gold

What you can alchemize doesn't depend on the mage doing it. You can change gems into astral or astral into other gems, at 2:1 ratio, or fire or earth gems into gold, and that's all.
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  #5  
Old June 6th, 2008, 09:13 AM
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Default Re: Alchemy - Converting for Gold

I meant alchemizing fire and earth for gold.
That's the thread topic, isn't it?
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  #6  
Old June 6th, 2008, 10:29 AM

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Default Re: Alchemy - Converting for Gold

The solution is simple - fire and earth gems should simply be worth more gold per gem.
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  #7  
Old June 6th, 2008, 11:38 PM
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Default Re: Alchemy - Converting for Gold

Quote:
Sombre said:
The solution is simple - fire and earth gems should simply be worth more gold per gem.
+1
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  #8  
Old June 6th, 2008, 10:58 AM
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Default Re: Alchemy - Converting for Gold

Quote:
ano said:
I meant alchemizing fire and earth for gold.
That's the thread topic, isn't it?
I meant that for Edratman. "I never seem to have a mage that can covert [water] gems to gold" etc. It also doesn't hurt if any new people here know about alchemy, even if they haven't read page 91 of the manual.
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  #9  
Old June 6th, 2008, 03:56 PM

MakeYourTime MakeYourTime is offline
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Default Re: Alchemy - Converting for Gold

I agree with raising the exchange rates on alchemy. Since Dom 2 money has simply become worth a lot less (just like in real life *sigh*). With armies becoming larger in general, you simply need much more gold to be competitive in the troop department, so it stands to reason that alchemical transmutation should be adjusted accordingly. It doesn't really make sense to have a feature that's basically useless because it wasn't updated along with everything else (I'm sure as hell not going to waste up to 4 gems of anything for 15 gold...) There's the matter of building prices, but that could be adjusted accordingly, if people think that's even an issue.
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  #10  
Old June 6th, 2008, 08:59 AM
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Default Re: Alchemy - Converting for Gold

MA T'ien Ch'i alchemists receive a 50% bonus as well. You don't need any special pretender or something for that. It may really help early on but only when it's crucial to have a bit more gold.
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