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  #1  
Old June 6th, 2008, 01:09 PM

thejeff thejeff is offline
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Default Re: Who likes a scout as first prophet?

It's a trade off.
A commander prophet is more resistant to stray arrows and the like. I also can't count the number of times I've had scout prophets sneak along with the army and thus miss the battle, so the flexibility can bite you.

Mostly I like to have the scout early on, so I can find out who's off in one direction at least. Sometimes you'll get lucky and find indy scouts early. In my last MP game it was almost a year before I had any. EA is especially bad.
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Old June 6th, 2008, 10:45 PM

chrispedersen chrispedersen is offline
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Default Re: Who likes a scout as first prophet?

Entirely situational.

Do I start with a flying pretender? A scout can help me find a low defense site that I can pick off.

Do I need to spread dominion. Did I start next to a imprisoned low dominion opponent?

Am I yomi, with two starting scouts - or one of the two races whos scouts command troops?

Do I need the extra leadership that prophetizing can result in?

Do I want to deprive others of a slot in the Hall of Fame?
Many times, if you send your scout into the combat they will both HOF.

Am I playing a bless strategy? More importantly, will my pretender build allow me to purchase a sacred leader as well as a full build out of sacreds.. aka .. will I need a prophet for the divine blessing.

I guess my answer is this. The first few turns are: grab as much land as possible. Stake as much land as you can. If a prophet helps you more than intel... you prophetize.
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Old June 6th, 2008, 11:37 PM
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Saulot Saulot is offline
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Default Re: Who likes a scout as first prophet?

Unless I have something specific in mind with a particular nation, I'll likely prophetize the most expensive commander, just to save on upkeep.
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