.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old June 7th, 2008, 09:08 AM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Trophy RAND REDUX - ASHDOD WINS (Calmon)

Hello:

This is the thread for the second Dom 3 RAND game. This is a RAND game because:

1. Nations will be randomly assigned;
2. Players will be anonymous until they are defeated (the non-playing host will know the ID of players); and
3. There will be no diplomacy of any kind.

One player once described a RAND game as like playing single player but with human AI�s.

This is a PBEM game (that is, Play By Email).


The Settings:

Era: Middle Age
Map: Rim of Darkness
Victory Condition: VP's in player capitals; Need 7 to win.
Conceptual Balance Mod (Full Boat) Ver. 1.21
Indies 7
Site Frequency 50
Money 100
Resources/Supplies 100
Random events common
Score Graphs on
Hall of Fame 15
Standard Research
Renaming Off

Hosting schedule: Daily turns through Turn 15, and then switch to a Sunday / Tuesday / Thursday schedule. Deadlines will generally be at 9:00 p.m. Boston time.

Here is a link re Boston Time for your convenience. Boston Time



The nations in the game are:

Abysia (Wraithlord)
Ashdod (Calmon... who lead them to VICTORY!!)
Caelum - Played by Don_Corazon; Dead Turn 16
C'Tis - Played by Quantum Mechani / Baalz; turned AI on Turn 37
Ermor - Played by Zeldor, and then Anticipatient; Turned AI on Turn 40
Jotunheim - Amhazair
Machaka (Moderation)
Marignon - Lingchih
Pythium - Played by Ramshead; Went AI turn 43.
R'lyeh - Atul
Shinuyama - Played by Micah; Dead turn 24
Tien Chi - Zensei
Ulm - Shmonk


The players:

1. Micah (Shinuyama)
2. Moderation (Machaka)
3. QM (C'tis)
4. Wraithlord (Abysia)
5. Calmon (Ashdod = Winner)
6. Amhazair (Ulm)
7. Atul (R'lyeh)
8. Don Corazon (Caelum)
9. Zeldor (Ermor)
10. Zensei (Tien Chi)
11. Ramshead (Pythium)
12. Lingchih - Marignon
13. Shmonk - Ulm

Pasha

Last edited by PashaDawg; November 16th, 2008 at 11:25 PM..
Reply With Quote
  #2  
Old June 7th, 2008, 09:34 AM

calmon calmon is offline
First Lieutenant
 
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
calmon is on a distinguished road
Default Re: RAND REDUX

Ano bumped the old thread, i think he's also interested.

Whats up with Jurri?

Wasn't it ironhawk who was late to join in the last game and we promised to ask him before starting a new one? (i'm not sure it was RAND)

I would really like to see a big amount of experienced players in this game!
Reply With Quote
  #3  
Old June 7th, 2008, 09:57 AM

Zenzei Zenzei is offline
Sergeant
 
Join Date: Feb 2008
Posts: 235
Thanks: 0
Thanked 0 Times in 0 Posts
Zenzei is on a distinguished road
Default Re: RAND REDUX

Is this game open to anyone or are the players already selected(the list in the OP)?
Reply With Quote
  #4  
Old June 7th, 2008, 10:00 AM

calmon calmon is offline
First Lieutenant
 
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
calmon is on a distinguished road
Default Re: RAND REDUX

I really like the old victory condition. 50% of the capital only VPs. I mean the game was far away for being too long and non-fortified VPs can really lead to a frustrating teleport/cloud trapeze attack win. Do you remember our last RAND game? Fomoria (Micah) had won this far earlier by just sending his blessed trapezing giants to any unprotected VP.
Sure he won anyway but it was decided in the endgame.
This game is without fomoria but pythium/marignon angels or just stupid beaming tartarians aren't much better!

And last but not least... thanks for hosting pasha. You do a really great job!
Reply With Quote
  #5  
Old June 7th, 2008, 10:05 AM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: RAND REDUX

@ Zenzei: The game is currently full, but I will put you on the waiting list, Zenzei, if that changes.

@ Calmon: Jurri is taking a break for now. Ano was originally going to play, but it's my understanding that he'd rather not play if the CB mod is used. I don't think Ironhawk likes RAND games (it was the Alexander game that he was late for).

Pasha
Reply With Quote
  #6  
Old June 7th, 2008, 10:11 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: RAND REDUX

Yeah, just yeah! I just hope I get some decent nation that time, not Atlantis Hmm... I would be really happy with some resource heavy nation for a change, never really played them.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #7  
Old June 7th, 2008, 10:15 AM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: RAND REDUX

I am happy with any victory condition, because I am just hosting. We'll got with whatever the majority of players prefers, if there is a clear preference.

VP's in capitals is a good way to go, of course. Or, we could do a % of provinces with no VP's, etc. Whichever.
Reply With Quote
  #8  
Old June 7th, 2008, 10:22 AM

Zenzei Zenzei is offline
Sergeant
 
Join Date: Feb 2008
Posts: 235
Thanks: 0
Thanked 0 Times in 0 Posts
Zenzei is on a distinguished road
Default Re: RAND REDUX

@Pasha: Okay
Reply With Quote
  #9  
Old June 7th, 2008, 04:22 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: RAND REDUX

I'm gonna put in a vote for Cap-VPs. They're important enough provinces that doming them isn't unreasonable once it's late enough in the game where a teleport strike force could happen, and they'll come with a fort unless someone goes crazy with the whole scorched earth thing. Unforted VPs just beg for aerial assault.

A province % would also be fine, though I'd prefer to see a "take and hold for 3 turns" condition with a reasonable % instead of having to set the % artificially high to make a teleport scenario impractical. Obviously this means there would have to be some hand-counting going on since the game ends immediately otherwise.

I like the cap idea best though, it's more fun having actually important provinces to protect instead of just getting hit by 10 ghost riders and teleporting raiders a turn as the whole world tries to keep your prov count down late game =)
Reply With Quote
  #10  
Old June 7th, 2008, 04:27 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: RAND REDUX

Quote:
PashaDawg said:
I am happy with any victory condition, because I am just hosting. We'll got with whatever the majority of players prefers, if there is a clear preference.

VP's in capitals is a good way to go, of course. Or, we could do a % of provinces with no VP's, etc. Whichever.
Would something between 60%-70% controlled provinces work?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.