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April 26th, 2002, 06:30 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Invasion Inoculation
The problem with that is your population won't like it. Chances are they'll start rioting if you leave those troops there long enough.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 26th, 2002, 08:47 AM
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Colonel
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Re: Invasion Inoculation
Good point. But if both were emotionless....
Additionally, what does happen to unresolved ground combat when a treaty goes into effect?
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April 26th, 2002, 08:53 AM
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National Security Advisor
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Re: Invasion Inoculation
Dunno. Ussually by the time ground combat is going on I'm past the "Hi!" stage and onto the "DIEDIEDIEDIEDIEDIE" stage
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 26th, 2002, 08:57 AM
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Colonel
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Re: Invasion Inoculation
While I'm asking questions...
What is MEE?
Massive Evil Empire?
My Edwardian England?
Mike's Educational Esquire?
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April 26th, 2002, 10:45 AM
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Lieutenant Colonel
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Join Date: Feb 2001
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Re: Invasion Inoculation
MEGA Evil Empire. When you reach x% of the 2nd place player, and are in first place, ALL of the AIs will declare war on you within a turn or two.
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April 27th, 2002, 01:45 AM
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Shrapnel Fanatic
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Re: Invasion Inoculation
Not to mention the fact that militia DONT regenerate.
If you dropped weaponless troops, with enough shields that the militia couldn't even kill one per turn, then you'd be able to get the perpetual combat you desire.
Of course, the enemy ships would likely shoot the planet to kill those troops, and then send their own in.
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April 26th, 2002, 02:13 PM
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Colonel
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Join Date: Mar 2002
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Re: Invasion Inoculation
They can shoot the troops form orbit?
dang....
What's the use of defensive troops under any circumstances, then?
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