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  #1  
Old June 9th, 2008, 01:58 AM

Alderanas Alderanas is offline
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Default Re: The New Hinnom Nation

o yea they do eat each other which was quite annoying. I had a melqart with 4 experience stars from the arena and one of the baal ate him and didnt gain anything. I was a bit upset
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  #2  
Old June 9th, 2008, 02:19 AM
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Default Re: The New Hinnom Nation

He probably became more powerful in blood magic, unless you had empowered him already.
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  #3  
Old June 9th, 2008, 04:51 AM

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Default Re: The New Hinnom Nation

When do they eat? I usually take growth 2.. and have yet to see it.

Butit makes me wonder about an interesting strategy.. could you send 4 wounded afflicted giants into the desert with one Bel?

Might that be a cheap empower?
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  #4  
Old June 9th, 2008, 05:47 AM

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Default Re: The New Hinnom Nation

The rephaim constantly eat population but you don't get any message about it. They can also create events where they eat avvim or each other, merely by being in the same place. It isn't /very/ common though.
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Old June 9th, 2008, 02:33 PM

Alderanas Alderanas is offline
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Default Re: The New Hinnom Nation

hmm ill have to check and see if he did become more powerful. I was thinking maybe he gained some health or strength from the other giant.
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  #6  
Old June 9th, 2008, 06:07 PM

chrispedersen chrispedersen is offline
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Default Re: The New Hinnom Nation

Are you sure they constantly eat population, or do they only eat population if supply is insufficient?

I usually take growth with this nation - and I haven't seen pop decreasing...
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  #7  
Old June 9th, 2008, 06:23 PM
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...all the time.

Seriously. Try hiring a bunch of the researchers and keeping 'em in your capital.


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  #8  
Old June 10th, 2008, 12:01 PM

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Default Re: The New Hinnom Nation

Quote:
chrispedersen said:
Are you sure they constantly eat population, or do they only eat population if supply is insufficient?

I usually take growth with this nation - and I haven't seen pop decreasing...
I just played a game at Growth 3. Things were doing ok until some of those gluttonous heroes showed up. I didn't need them in battle (when I saw how powerful the initial expansion and PD were, I decided to win without attacking anyone) and left them in my capital. Pretty soon I noticed my capital population was way down and soon it was zero.
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  #9  
Old June 10th, 2008, 03:27 PM
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Default Re: The New Hinnom Nation

Seriously. I have a test game running now where I don't use Melqarts/Repahiites. Pop eating is fairly manageable as their researchers aren't quite so flesh hungry, but even just 1 son added to a handful of mages started slaughtering my capitol pop en masse, even with G3 on.

My first test with G3, I could get to 3 Melqarts in my cap with before they negated the growth. I found it interesting that it seems that basically you can't do a sacred strategy and expect to see the real late game. You will either win before you are summoning Lords, or you will get your *** kicked for being too aggressive. Look at it this way, even a province with 10k pop at G3 will stop growing with a single Melqart in it. A squad of 3 Melqarts and 6-8 Rephaiites must move constantly, or begin systematically ruining your nation.
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Old June 10th, 2008, 03:30 PM

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Default Re: The New Hinnom Nation

Or of course they could park in one province and ruin *it* until you call them out for the war. You don't have to let them eat the whole nation.

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