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Wrana said: I'm not sure about it exact effects on gameplay, though. Testing may prove whether or not it makes conventional armies even weaker than SC prevalence does.
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It's exactly the contrary, onebattlespell allow to use armies in attack, if used to cast spells like antimagic, protection buffs, resistances, etc... before round one.
The problem is more to avoid to make armies too powerful and end with a game where only number of troops matter as they are immune to anything.
So I'd mix the best buffs with effects that may be detrimental (affecting the two armies or even friends only).