.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 10th, 2008, 02:11 AM

Saxon Saxon is offline
Captain
 
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
Saxon is on a distinguished road
Default Re: Boosting Fire.

Well, let me re-phrase the question. I am having a hard time boosting fire, particularly outside of battle. I also have a hard time with air. I can see the design reason for air, it is a strong path, particularly in battle and boosting it easily could make air too strong.

Is fire seen as being equally powerful, so that it needs some tempering? Astral is very strong, but certainly has weaknesses. Nature is, in my opinion, easy to boost, but not as strong as some others. Is limiting boosting the way fire is kept under control? Or is there something else?
Reply With Quote
  #2  
Old June 10th, 2008, 02:21 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Boosting Fire.

You will just have to empower to boost Fire. Air boost is virtually unimportant.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #3  
Old June 10th, 2008, 08:21 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Boosting Fire.

In multiplayer, you can always trade for Flaming Skulls. They're cheap to make, if you have the mages for them, and with luck a single Flaming Skull is enough to get you up to the Flaming Helmets.
Reply With Quote
  #4  
Old June 10th, 2008, 10:14 AM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Boosting Fire.

My general experience is that fire gems are relatively less used.

On the battlefield, most fire spells to rain damage down are fairly low fatigue and low-middle level in skill required. The summons are unspectacular, until maybe Conj 8 and the elemental lords. There aren't more magic fire items to make than other paths.

Consequently, I usually assume it's not tough building up a pile of fire gems that can be used for empowerment.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.