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June 12th, 2008, 02:12 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Machaka screwed more than ever ?
Sadly no, if an assassin has guards they will not accompany him in the assassination attempt. They will, however, attack the province in a revenge attempt if the assassin leader gets himself killed.  I guess that's why they're "not yet fully-trained assassins."
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 12th, 2008, 02:21 PM
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Lieutenant General
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Re: Machaka screwed more than ever ?
Also consider that a squad of those spiders, and the leader being properly equipped, could probably deal with quite some PD as a raiding force. Though sadly, I'm sure gear for PD raiding would be somewhat different than preferred gear for assassination.....
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June 12th, 2008, 05:26 PM
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Second Lieutenant
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Re: Machaka screwed more than ever ?
Quote:
MaxWilson said:
Sadly no, if an assassin has guards they will not accompany him in the assassination attempt. They will, however, attack the province in a revenge attempt if the assassin leader gets himself killed. I guess that's why they're "not yet fully-trained assassins."
-Max
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Won't they auto-rout and die since they have no commander though? I guess at least you create a few points of unrest...
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June 12th, 2008, 05:49 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Machaka screwed more than ever ?
Sorry, I wasn't clear. That's why I had the wink. They'll auto-route as you describe--pretty ineffective revenge there.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 12th, 2008, 06:15 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Machaka screwed more than ever ?
It is not unthematic at all to have Bane Spiders everywhere. Though they were trained at God Mountain, some have moved about the Kingdom and have trained others.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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June 12th, 2008, 06:28 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Machaka screwed more than ever ?
Usually units that refer to a location in their description are restricted to the corresponding magic site. It wouldn't bother me hugely, and from a gameplay perspective I like the idea, but I'd probably want to change the description at least. But I also like the idea of reserving the BEST assassins for God Mountain proper.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 12th, 2008, 07:10 PM
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Captain
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Join Date: Sep 2004
Location: France
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Re: Machaka screwed more than ever ?
With a nation having a capitol only best mage and a capitol only most cost effective researcher, nobody will recruit a capitol only assassin, good or not.
To see bane spider used the options are : make all mages recruitable everywhere, burn the lab in the capitol, or make the bane spider recruitable everywhere.
I think the third is the best one.
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June 12th, 2008, 07:24 PM
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Major General
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Re: Machaka screwed more than ever ?
Quote:
Xietor said:
It is not unthematic at all to have Bane Spiders everywhere. Though they were trained at God Mountain, some have moved about the Kingdom and have trained others.
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Errm...could you not say this about virtually every capital only unit in the game?
I always thought capital only units were simply a, 'balance' issue rather than a thematic one.
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June 12th, 2008, 09:28 PM
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Corporal
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Re: Machaka screwed more than ever ?
Well, some of them have supernatural reasons why they have to come from the specific site.
...Actually, the Bane Spider is one of those, with their God Mountain-forged standard equipment.
The problem is as Twan points out, other capitol only units overshadow the bane spider, cool as he is.
There's a fourth option: allow recruiting of 2 commanders per fort, but only 1 can be a mage (because you have only 1 lab; on similar grounds you could limit only 1 priest, but it's not as important as a balance issue). It would require some recoding and affect balance for everyone, but I think overall the changes would probably be good, especially for nations with overshadowed non-mage commanders (many of which are mini-thugs or assassins that see little use because it's more important to spam mages).
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June 12th, 2008, 09:41 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Machaka screwed more than ever ?
Quote:
Chris_Byler said:
There's a fourth option: allow recruiting of 2 commanders per fort, but only 1 can be a mage (because you have only 1 lab; on similar grounds you could limit only 1 priest, but it's not as important as a balance issue). It would require some recoding and affect balance for everyone, but I think overall the changes would probably be good, especially for nations with overshadowed non-mage commanders (many of which are mini-thugs or assassins that see little use because it's more important to spam mages).
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There's another potential option for scenarios (i.e. w/ map commands instead of mod commands): start with several provinces under your control, and have the Bane Spider-producing site in a different province. I'm not 100% sure it would work but I think it would--the game doesn't care where your "home" province is, it just keeps track of what provinces you start out with.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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