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  #1  
Old April 28th, 2002, 06:11 AM
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Default Re: And you said the AI is easy?

My opinion only, in beginning, design at least a smll wp, buid at least 1 or 2 on your main planets and at least one on your 4-5 resource worlds, then build your facilities. However, while your doing this, research and get mines, put some up over your planets, this should help you stay alive until you research more, also as soon as you get mines, research missle2

just some ideas mac
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Old April 28th, 2002, 05:20 PM
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Default Re: And you said the AI is easy?

I was playing on low bonus in that game and lost. But I agree with the Weapons Platform. I started another game with propulsion experts and heavy attack/defense bonusses, and built platforms early and then expanded.

I did find the Norak early. But I managed to take a bunch of their planets and then got them to surrender, which gave me Rock Colonies. That really helped my economy. But I'm in 3rd place with pretty good tech and resources (80k minerals/turn), battleships, combat support and sensors researched for all those bonuses, as well as point defense, which has helped me tremendously against the #1 race who is using tons of missile ships.

I'm fightning a war on two fronts though. I was allied with the #2 race for a long time, with their ships all over my territory, and then they declared war and wreaked havoc, so now I'm working on them mainly, and I have 2 warp points where I am defending #1.

Its a lot of fun, so I guess giving them a bonus makes a better game. It reminds me of an epic run of SE2 I had a long time ago where I ended up defending my empire at one warp point with almost 200 ships, and having battles in tactical mode that took days.
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Old April 28th, 2002, 07:20 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: And you said the AI is easy?

The AI is quite tough in the early game because the 'patterns' it has to figure out are very simple. Finding a hostile AI right next to you is one of the ways to have a pretty tough game. Starting with an AI in your home system is very, very tough. Try allowing players to start in the same system some time. But by the late game when there are many planets, ships, and units to manage and many technologies to use the AI becomes confused and dramatically loses it's effectiveness. Even on the high difficulty setting with a bonus it can be very stupid. Something needs to be improved to make it able to make clear decisions in the complex setting of the late game.
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Old April 28th, 2002, 08:52 PM
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Default Re: And you said the AI is easy?

That is completely true, if you can survive to even turn 50 in a good position then the AI will start to get confused and send colony ships at you or other dumb things like that. Even with a TDM AI, they have kicked my butt before, it is difficult to really find a challenge in the late game.

For instance I took a look at what the different AI's in SJ's Homeworld scenario were doing, wtf was my first comment followed by wow, im 1/50 of their size but i couild kick their ***.

Just play PBW its more fun esp. the diplomacy.
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