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April 30th, 2002, 08:45 AM
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Brigadier General
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Join Date: Jul 2001
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Re: Devnull Mod Gold Version 1.60
quote: Originally posted by afried:
Seems I can't load v1.51 savegames into v1.60. Is there a fix?
Is this a simultaneous or turn based game? SE4 will not load any simultaneous games after a change of the data files.
Rollo
edited post after second thought
[ 30 April 2002: Message edited by: Rollo ]
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April 30th, 2002, 07:00 PM
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National Security Advisor
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Re: Devnull Mod Gold Version 1.60
Rollo: it will, BUT you have to log on as the host first and press end turn (IIRC) that 'resets' the data files.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 30th, 2002, 08:56 PM
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Brigadier General
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Re: Devnull Mod Gold Version 1.60
quote: Originally posted by Phoenix-D:
Rollo: it will, BUT you have to log on as the host first and press end turn (IIRC) that 'resets' the data files.
Phoenix-D
Ah, good to know. That's news to me (obviously  ). So, afried, does Phoenix's hint solve your problem?
Rollo
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April 30th, 2002, 09:14 PM
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National Security Advisor
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Re: Devnull Mod Gold Version 1.60
There are some data file changes that will prevent any processing of the truns, even by the host. Adding entries to the racial traits file for example.
Geoschmo
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April 30th, 2002, 09:28 PM
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National Security Advisor
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Re: Devnull Mod Gold Version 1.60
True. I forgot about that problem.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 1st, 2002, 04:11 AM
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Private
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Join Date: Dec 2000
Location: Lombard, IL USA
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Re: Devnull Mod Gold Version 1.60
Sorry. I'm just playing single player and it won't let me even load a 1.51 save game (says it is unable to). I re-install 1.51 and I'm good to go.
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May 1st, 2002, 10:41 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Devnull Mod Gold Version 1.60
I started a new game as soon as DvNM 1.6 came out, and now (about 10 years in) it's shaping up to be a real classic.
I picked a large spiral arm quadrant, hich creates a ring of systems around the edge of the map and a few "branches" leading into the central cluster. I started in a corner with very few colonisable planets (mainly moons) and so I have been making friends with the Phong and developping infrastructure.
Anyway, the Phong just signed a new partnership with a race I haven't met yet and a whole load of star charts became available to me, and it turns out the central systems of the map are infested with giant planet-eating space worms=-)
Thanks for this mod, guys, I'm really going to enjoy it.
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