.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old April 30th, 2002, 04:18 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: New Mod: The Art of War Mod

Looking forward to this mod. I have a few suggestions to throwinto the pit:

1- Horribly complicated tech tree. Lots and lots of crossover techs will encourage players to research a variety of areas rather than committing themselves utterly to just one or two.
Also, you might consider duplicating certain techs and having identical components in different branches of the tech tree, to give players more choicve within their chosen research areas.

The other thing I'm suggesting not so much because it fits in with your mod but more because I can't believe I've never seen it suggested before and I'm itching to mention it: Multi-unit launchers: Once you've researched fighters 3 and drones 3 (Construction 2 as well?), you get a unit launch component that will launch fighters or drones. Ditto mines/ sats. They would probably have a small cargo and/ or launch rate penalty compared to the dedicated launchers.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.