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Old June 19th, 2008, 08:33 PM
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Default Re: refuting common wisdom on scales everybody kno

I have been a big fan of luck to make money over order. Order takes a while to get rolling – it also depends on what types of provinces you are in. Surrounded by wasteland or mountains – enjoy that +20% on a 12 income province (assuming your dominion has even gotten ramped up). I know people will point to tests and algorithms that show order is better. But as a finance guy, I am all about the time value of money and hitting a lucky trade fair that adds +1000 gold early on, or gets you a free hero/mage (think +8 RP in the first turn over 60 turns is ~ 500RP) is well worth it. Not too mention the gems, which are invaluable in the late game and often the only way to get a diverse gem income ramped up.

As for Drain, I have not had any luck taking Drain scales yet, but am hoping to find a way to make them work.

Not a big Production fan either, probably due to my innate love of Sloth.
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Old June 19th, 2008, 08:55 PM
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Default Re: refuting common wisdom on scales everybody kno

I feel like the balance in a lot of games is heavily swayed by a single pivotal event, like finding Mount Chaining, or getting a great indy mage that diversifies you into 1 or more new paths. Getting a national hero like Baba Yaga or Angrboda on the 2nd turn is just so amazing, which is why I like luck.
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