.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old June 20th, 2008, 04:27 AM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Pythium revelers

Quote:
PvK said:
Well within standard deviation, no?
Indeed. The smaller samples show larger swings of course, and the larger the sample, the more homogenized the picks begin to look.


As far as the RNG goes, I'm not totally sure I agree that there is some fundamental flaw beyond it being an RNG. I mean, there are only 5 different types of Tarts, right? And you got 6 of one type in a string, which is relatively unlikely. But have you ever played Yahtzee? Ever been dealt a straight flush or 4 of a kind in poker? If you saw that sort of blatant streaks very commonly, I am sure that it would be indicative of a problem.

Really though, random is different from chaos. It would be interesting if there was a chaos generator rather than a random generator, and it looked at what you had gotten, and increased the probabilities on a geometrically curved bias skewed towards what has been lacking. Unfortunately, doing so would render ultra high prot/MR/def to be even more powerful than it already is, because rather than having a 16% chance to roll another 6 after your first one, the probability would artificially drop. Bear in mind, your odds of rolling a second 6 are NOT 2.8%, they are in fact still 16%. This is why the general rule of thumb will always be - short term streaks, long term statistical averages.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.