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  #1  
Old June 20th, 2008, 09:25 AM

thejeff thejeff is offline
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Default Re: Pythium revelers

True, the seed probably is decided when you create a game, but that has no bearing on whether it's a good psuedo random generator or not.

Rerun a turn with the same orders, everything should come out the same.

Rerun a turn with even one slight change (that requires a different random roll) everything after that should be different.
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Old June 20th, 2008, 12:42 PM
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Default Re: Pythium revelers

Two important things to note:
1) The N2 reveler is garbage due to Epoptes, all that matters is the blood random, so it's really a 10% chance to get what you want.

2) The average is not as important as the worst case scenario, because you really only need 1 reveler (2 would be nice but is unnecessary). When the worst case is 50 or 100 recruits before you get a blood random, that sucks.

I think this is an unusually big deal for LA Pythium because the satyr you summon is extremely useful. Not just as an assassin, but as an assassin with leadership 40 that can summon maenads when there's nothing better to do. An extremely versatile commander all for a single blood slave. They are head and shoulders above an indy commander, and cheaper as well (both initial cost and upkeep). To not take advantage of this is foolish, but at the same time to try and take advantage of this is also foolish.
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