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				June 21st, 2008, 12:55 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: almost OT 
 
	Quote: 
	
		| TheMenacer said: This is getting pretty far off topic folks, biology's pretty cool but until the developers integrate genetics, I doubt any of this is going to come up in Dominions 3.
 
 |  Dammit, don't burst my bubble!?  Anyone remember Sim Life?  I want a Sim Pretender who -sometimes- does what I want, as I guide his efforts to develop powerful magic and breed his race of super mutants out of Hoburgs.     
Forget the summons, whatcha gonna do when the HOBURGS come for you??? |  
	
		
	
	
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				June 21st, 2008, 02:19 PM
			
			
			
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 Major General |  | 
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				 Re: almost OT 
 Point and laugh.    
-Max
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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				June 21st, 2008, 07:03 PM
			
			
			
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				 Re: almost OT 
 Actually, that was Lingchih's claim. I'm not the one that started this whole mess    but I have heard-and generally accept-that certain species of plants aren't all that removed from animals. I could also accept that fungi are even closer to animals than other types of plants, because they have some animal-like qualities-for instance not requiring sunlight as their direct and primary source of fuel. That would therefore suggest-should it all be biologically correct-that yes, some fungi *are* closer to humans than other plants, and allow the possibility of some animals-having split off before plants, or what have you, to be further removed from humans than other animals. 
 
The horseshoe crab, I would think, would make a likely candidate. Someone ought to do something with horseshoe crabs for Dominions-they really are quite strange creatures. Trichordates might be fun too.
				__________________You've sailed off the edge of the map--here there be badgers!
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				June 21st, 2008, 08:16 PM
			
			
			
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 Major |  | 
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				 Re: almost OT 
 About a trichordates I can agree.    As well as for many other creatures... Unfortunately, currently there are no biologists among developers of the game in question...   
About animal and plants I can only add to what Llamabeast said that there are some groups which could be named both plants and animals - these are monocellular green algae/ Flagellata. Of these, some species carry chloroplasts and are autotrophic, while others aren't. This can change even before our eyes. On the other hand, Fungi are quite removed from both plants & animals (using, of course, classic definitions), though less so than bacteria. It IS possible that plants appeared before fungi, but it's also possible that fungi group was removed from plant-animal line before the latter split.  
Considering appearance of autotrophy the most accepted currently point of view is that the first living beings were heterotropic and used for food organic substances which were accidentially synthetized in conditions of ancient Earth. Later some procariots "learned" to make their own organic substances: some of them used chemical energy, but others used an energy of solar light - which in some cases have given an output of oxygen that's toxic for most anaerobic bacteria. Later some of them learned to not only survive, but thrive in oxygen-rich conditions, using oxygen for more full destruction of components of their food, giving in turn more energy. And still later some lifeforms began to "cooperate" with others, including smaller organisms in their cells as symbionts - such as chloroplasts contained in  many cells of modern plants (this is the most accepted currently point of view). Of course, this is very telegraph-style...  
			
			
			
			
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				June 22nd, 2008, 01:04 PM
			
			
			
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				 Biomythology? 
 You're right about the biologists. We definitely need a few in the modding section. We ought to find whichever is considered the "best" biology university (or better yet, two that are rivals), and drop a hundred copies of Dom3 on them. Maybe convince the Devs to donate them as charity? 
				__________________You've sailed off the edge of the map--here there be badgers!
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				June 23rd, 2008, 04:13 PM
			
			
			
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				 Re: Biomythology? 
 Well, Moscow State University is almost ready - at least in my person & some others.    If you will convince the Devs I surely will find whom to give them!   |  
	
		
	
	
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				June 23rd, 2008, 04:17 PM
			
			
			
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				 Re: Biomythology? 
 Maybe that would be the way to get a good Russian nation in the game? Any thoughts on that subject, Wrana? Or do you mean Moscow Idaho? 
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