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  #1  
Old December 17th, 2002, 04:52 PM
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Default Re: New Mod: The Art of War Mod

Quote:
Do you think I should include mQNP?
I tend to play more with the original movement system, but find the mount based mQNP to be intersting.
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  #2  
Old December 19th, 2002, 12:50 PM

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Default Re: New Mod: The Art of War Mod

That's it? ONE vote? I'm disappointed.
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  #3  
Old December 19th, 2002, 03:21 PM
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Default Re: New Mod: The Art of War Mod

I vote for mQNP, too.
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Old December 19th, 2002, 11:04 PM
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Default Re: New Mod: The Art of War Mod

Quote:
Originally posted by dumbluck:
That's it? ONE vote? I'm disappointed.
Oh, come on. mQNP is my BABY. Did I even realy have to give VOICE to my vote ... ?

Well, just in case, it's YES.
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Old December 22nd, 2002, 02:34 AM

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Default Re: New Mod: The Art of War Mod

Ok. Due to popular demand (relatively speaking), mQNP is back in. I was going to upload the newest Version (0.81) but after some playtesting I decided that some of the numbers need "jiggled" a little bit...

edit: Of coarse, I'll probably have to re-jiggle them once I get the population modifiers in...

[ December 21, 2002, 12:35: Message edited by: dumbluck ]
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Old December 22nd, 2002, 02:42 AM
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Default Re: New Mod: The Art of War Mod

Yeah, mQNP!

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Old December 22nd, 2002, 09:49 PM
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Default Re: New Mod: The Art of War Mod

Woo hoo!
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