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  #1  
Old June 23rd, 2008, 11:39 PM
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Default Re: Bloody EA Pangaea: Unique Blood spells?

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Aleph said:
I would love to see something like this. Pangaea with Blood pretty much screams out for the worship of Shub-Niggurath:

"Something black in the road, something that wasn't a tree. Something big and black and ropy, just squatting there, waiting, with ropy arms squirming and reaching. . . It came crawling up the hillside. . . and it was the black thing of my dreams – that black, ropy, slime jelly tree-thing out of the woods. It crawled up and it flowed up on its hoofs and mouths and snaky arms."
Yo, I read your post and was inspired. I decided to "Lovecraftice" Pangaea a bit.

http://www.shrapnelcommunity.com/thr...vc=#Post618628
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  #2  
Old June 24th, 2008, 12:07 AM
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Default Re: Bloody EA Pangaea: Unique Blood spells?

I'd love to see somebody run with this enough that we could have two separate EA Pangaeas, one regular, one extra-dimensional evil [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img] [img]/threads/images/Graemlins/icon10.gif[/img]
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Old June 24th, 2008, 04:32 AM
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Default Re: Bloody EA Pangaea: Unique Blood spells?

Well, regular Pangaea can be creepy, particularily in Late.

I guess that a simmilar-but-more-plainly-extradimensional nation (somewhat like the vague theme of Atlantis -with Dagon-, and R'lyeh) would be in order. Maybe Leng: Nature and Blood, or somesuch?
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Old June 25th, 2008, 04:46 AM

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Default Re: Bloody EA Pangaea: Unique Blood spells?

One more throught about pangaea blood uniques - can't they be done as "strenghened" versions of base units? Something like B3E2 spell giving some stone\iron-skinned versions of satyr.
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Old June 25th, 2008, 06:14 AM
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Default Re: Bloody EA Pangaea: Unique Blood spells?

Why would you need satyr if you can summon demon knights?.
The only possible option I see is a bunch of satyrs with one spell but still I don't think it's cool.
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Old June 25th, 2008, 07:36 AM
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Default Re: Bloody EA Pangaea: Unique Blood spells?

I was thinking more on the lines of "economical" blood analogues of other spells. As in, not as good as the "good" version, but cheaper to do and thus spammable.

As for the satyrs, I dont think stone skin fits thematically, but maybe one that summons mass armed satyr manikins?

also: as in the çuote from "Notebook found in an abandoned house": How about a spell that summons (or maybe just sends) a Dark Young/Dark-Vine-On-Steroids to assasinate an enemy commander?
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Old June 25th, 2008, 01:42 PM

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Default Re: Bloody EA Pangaea: Unique Blood spells?

Just for reason that satyrs and like are surely paneyan while demon knights are not. Of course, these has to be summonable in bunch, and need to be stronger, than "normal" versions. Possible background for such spell is a ritual, during which a mage takes blood, empovers it with some element(or magic) and units empower by drinking it/
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Old June 25th, 2008, 02:04 PM

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Default Re: Bloody EA Pangaea: Unique Blood spells?

Because actual demon worship and blood sacrifice to summon demons just doesn't seem to fit Pangaea.

Blood soaked trees awakening to seek vengeance on despoilers of the forest ... that works.

There's no way, that I know of, to prevent them from using the common blood summons, so the best thing to do is to give them attractive thematic alternatives.

I'd love to see more Dark Vine type blood creatures.

I'm not sure about the satyrs. Manikins are death creatures, so a blood spell seems weird to summon them. The Stone/Iron skin also seems odd. Maybe sacred blood satyr summons? With even more berserk and/or regen?
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Old June 25th, 2008, 06:03 PM
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Default Re: Bloody EA Pangaea: Unique Blood spells?

Quote:
rtyffg said:
Just for reason that satyrs and like are surely paneyan while demon knights are not. Of course, these has to be summonable in bunch, and need to be stronger, than "normal" versions. Possible background for such spell is a ritual, during which a mage takes blood, empovers it with some element(or magic) and units empower by drinking it/

Could give them an interesting ability like Blood Vengeance even..... And of course for a higher level blood summons, some form of tainted minotaurs, as well.
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