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Slobby said:
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Hadrian_II said:
I know, and because of that monkey nations will never win a game.
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Actually, it appears that Kailasa will have a win under it's belt in Manatee. Played by Yandav, he went with an oracle w9s9.
As a brief recap, he expanded with small packs of the sacreds with bucklers. Helped take out EA Pan. EA Arco, the other player that attacked EA Pan, attacked him, and lost everything (master enslave). He then gathered up his gems, put up the Nexus, then took out Niefelheim, and rocked me (Sauromatia). He had all schools researched (the only player to do so), and at the end of the game was running around with many Seraphs/Rudras/Tarts and magical beings.
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I took an w9s9 oracle with order3 sloth3 heat3 growth2 misf1 magic1 dom8.
The main weakness of my sacred is against archers so I use some markatas as a decoy and with the speed of my sacred troops ( w9 ) and the twist fate ( s9 ) they managed to make contact without taking a loss and then it's a butchery
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Anyway, the main reason for taking s9 wasn't the bless: I wanted to cast all my nationals conjuration spells and later wish and master enslave.
I was lucky during this game because my first two opponents ( Pangaea and Arcoscephale ) didn't have any archers.
As a conclusion, I can only confirm what someone said before: the main goal when you play Kalaisa is to have a huge amount of astral gems.