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July 2nd, 2008, 05:41 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Thanked 403 Times in 176 Posts
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Re: Pretender Point Cost Calculator - Help Needed
I'd like to suggest a CBM version, too. Shouldn't be too hard to come by, just parse the Gods part of the mod.
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July 2nd, 2008, 06:02 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Pretender Point Cost Calculator - Help Needed
The Dom3 DB army list page has lists of pretenders for each nation.
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July 2nd, 2008, 08:58 AM
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General
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Join Date: Apr 2005
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Re: Pretender Point Cost Calculator - Help Needed
There was a spreadsheet based version of this around for Dom2. As part of the Tome, I think.
I fiddled around with trying to do something similar for Dom3, but my spreadsheet-fu was not up to the task.
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July 2nd, 2008, 09:20 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Pretender Point Cost Calculator - Help Needed
Quote:
Edi said:
The Dom3 DB army list page has lists of pretenders for each nation.
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Hot damn :9
Now I just need to rip the data.
Jazzepi
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July 3rd, 2008, 08:23 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Pretender Point Cost Calculator - Help Needed
Quote:
Edi said:
The Dom3 DB army list page has lists of pretenders for each nation.
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I looked up the Pretender Summary tab in both open office and Excel.
Once I got to the "8 EA Abysia" none of the nations from then out out displayed which pretenders they were able to choose from.
Jazzepi
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July 4th, 2008, 03:08 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Pretender Point Cost Calculator - Help Needed
Army List page, Jazzepi, Army List. NOT Pretender Summary.
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July 8th, 2008, 04:13 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
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Re: Pretender Point Cost Calculator - Help Needed
Jazzepi, let me say 2 things to you.
1) The idea for this calculator is very nice, shame on me for being a n00b and not being able to help.
2)... You are damn lucky having a gf who plays the game with you and helps you programming things, you know???  I mean, if I said to my fiancee "hey, try this game with me, why don't you read this 300 pages manual for the basics, read all the strategy index on the forum for some better strategies and then we play together and learn how to program something about it?"... well, you would talk now with a guy with serious couple's problems 
__________________
IN UN LAMPO DI GLORIA!
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July 2nd, 2008, 09:24 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Pretender Point Cost Calculator - Help Needed
Quote:
lch said:
I'd like to suggest a CBM version, too. Shouldn't be too hard to come by, just parse the Gods part of the mod.
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I checked out the Skaven mod. All I would have to do is parse something like this, right for each God in CBM?
I think it would be easy enough to come up with an extension to parse mods in this way since all the info you need is right here.
Code:
-------- New Pretender
---- Seerlord
#newmonster 2173
#copystats 1010
#clearmagic#clearmagic#clearmagic
#spr1 "./Skaven/Pretender Seerlord.tga"
#spr2 "./Skaven/Pretender Seerlord2.tga"
#name "Skaven Seerlord"
#descr "Removed for forum post"
#hp 16
#size 2
#prot 5
#mor 30
#mr 18
#enc 3
#str 10
#att 12
#def 13
#prec 11
#mapmove 2
#ap 15
#gcost 30
#rcost 1
#weapon "falchion"
#poisonres 35
#stealthy 0
#magicskill 5 1
#magicskill 4 1
#expertleader
#pathcost 20
#startdom 2
#makemonster3 2148
#restrictedgod 73
#nametype 148
#nobadevents 40
#end
I assume "magic skills" represent each individual path for the pretender?
Jazzepi
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July 2nd, 2008, 12:37 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Pretender Point Cost Calculator - Help Needed
The only important points there are:
#startdom X - Starting dominion value
#restrictedgod X - Which nation it belongs to
#pathcost X - how much a new path costs
#magicskill X X - the path and amount of starting magic
#goldcost X - the initial cost of the chassis
CBM gods won't make use of #restrictedgod. They might well change some of the other values though.
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