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  #1  
Old May 7th, 2002, 04:50 AM

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Default Re: Omni Mod

Oh, never mind....

[ June 14, 2003, 18:43: Message edited by: General Talashar ]
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  #2  
Old May 7th, 2002, 06:16 AM
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Default Re: Omni Mod

< BUMP > I've found the pre-Gold scenarios I mentioned, and edited my earlier post in this thread to add the links.
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  #3  
Old May 7th, 2002, 06:42 AM
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Default Re: Omni Mod

Uhh... Capnq and Geo; your Voyager Scenario works for Gold, although a bit stranger.

Hmm...
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  #4  
Old May 7th, 2002, 11:19 PM
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Default Re: Omni Mod

naw i dont even know who they are.and again they where back in the odl vectorian mod ideas thread just they where part of organics but i liked them so much they get their own
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Old May 8th, 2002, 12:30 AM
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Default Re: Omni Mod

mmm stuff

the mod comes with Extras such as additional programs,artwork,Games like SE1,
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  #6  
Old May 8th, 2002, 12:46 AM
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Default Re: Omni Mod

quote:
Capnq and Geo; your Voyager Scenario works for Gold, although a bit stranger.
Just to keep the credit clear, that's entirely Geo's scenario. I merely remembered that these scenarios exist and located the links for them.
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Old May 8th, 2002, 02:49 AM
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Default Re: Omni Mod

AIIEEE more newness!

Energy beings have more stuff i never mentioned

Lifespan is indefinate populas decreses very slowly

Populas is transferaable instantly!

and changes to the game:

Now some asteroids are colonizable and all cloack certain ships due to their small size

White Dwarfs:intense gravity pull ships in fast and dont let them out.
Black holes are alot alot alot alot alot alot alot alot alot alot MEANER!

Time rifts are fun they suck you in and ewither kill you,send you to the future and return you with advanced tech,return you in the future,spit you out somewhere else in the galaxy,give you something or more more more!

so do you like?
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