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  #1  
Old July 4th, 2008, 02:58 AM
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Edi Edi is offline
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Default Re: movement/battle order question

Quote:
Ming said:
Is there any way to move and defend a castle the turn it is built? i.e. the castle would be completed the turn the troops arrive but not yet completed when one issues the move order.
No.
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Old July 4th, 2008, 03:10 AM

Micah Micah is offline
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Default Re: movement/battle order question

Edi, IIRC normal build orders resolve after all the battles for a turn are complete, so a simple move order should suffice to defend the castle's province that turn.

In the case of spells and events that pop forts up immediately Edi's answer holds.
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Old July 4th, 2008, 03:16 AM
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Default Re: movement/battle order question

Hmm, that is true. Thanks for the correction.
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Old July 7th, 2008, 04:20 AM
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Default Re: movement/battle order question

Thanks for the help.

I should have checked back earlier as I have just learnt it the hard way (not sending troops thinking it cannot be defended and that I should at least have the new castle protecting my lab and temple) Fortunately I am only playing against the AI. 8-)
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