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July 7th, 2008, 06:30 PM
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Sergeant
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Join Date: Sep 2007
Location: Rio Bravo, Mexico
Posts: 247
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Painful Experiences from Battle Turn Limits
Quote:
NTJedi said:
I've lost another powerful SC because of the battle turn limit which KILLS.
The Story:
My fully equipped Golem fought a huge battle against 8 mages, 320 regular units and 150 undead.
His life started with 127 from gift of health. To make a long story short near the end of the battle he was at 9 hitpoints, cursed, horror_marked, weakened, limped, and crippled yet the enemy was finally routing! Then fear set into the rock solid golem heart as he recognized one of the fleeing enemies were also crippled. Turn after turn after turn he dragged himself towards the crippled enemy yet the distance remained the same. All enemy armies of Lanka yelled run away or your body and soul will be banished from existence by the mighty UNION.
The crippled units could not move fast enough as the battlefield timeline expired. Then the official UNION presidents arrived on the battlefield... declaring the violation of UNION law upon the two crippled creatures. The union presidents then opened a mighty blackhole above the battlefiled, magic beyond comprehension for any pretenders or gods. The crippled demon ogre pleaded for mercy and displayed his crippled body for the reason of his delay, yet he was the first hurled into a great blackhole which was opened by the UNION presidents. The pretender owning the golem begs for justice since his golem has clearly won a very close battle and deserves to survive. The UNION presidents laugh while sending the golem into the black hole as well. The UNION presidents fly away into the stars proclaiming, "We are more powerful than any pretenders or gods... and UNION law states no battles go beyond 8pm or the result is DEATH."
The pretender grinds his fists against the ground wishing for some type of change against these UNION laws.
[b]
** Feel free to share your stories .
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Sad and unfortunate story, yet amusing. 
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July 8th, 2008, 07:13 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Painful Experiences from Battle Turn Limits
Condolences for your golem.
My crippled pretender didn't manage to run away fast enough from pesky Mictlanese lately. Too bad the only affliction she got was crippled...
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July 8th, 2008, 08:24 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Painful Experiences from Battle Turn Limits
I too had a very unpleasant battle due to turn limit in my capital,
Niefelheim was attacking me with 4/5 of his whole army and 20-25 regeneration berserk Niefel giants ( there for never rout )
The strategy was darkness, skellspam , and a bunch of protection spells backed up with bane fire and some other evocation spells ( I was Helheim ). At turn 50 the regular army retreats with only the berserk Niefels left, and had the battle lasted another 10 turn more I would have killed them, but unfortunately my army started to retreat and with nowhere to retreat to I lost EVERYONE, and that was pretty much the end for me.
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July 8th, 2008, 08:31 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Painful Experiences from Battle Turn Limits
What exactly did that have to do with the turn limit? If anything, it helped you.
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July 8th, 2008, 09:05 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Painful Experiences from Battle Turn Limits
All the provinces around my fort were captured, and I didn't have anywhere to retreat to after battle turn 75 when my troops started routing, and so I lost all my mages and my capital, and how do you mean it helped me?
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July 8th, 2008, 09:46 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Painful Experiences from Battle Turn Limits
Because their army arbitrarily routed at turn 50?
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July 8th, 2008, 10:02 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Painful Experiences from Battle Turn Limits
Not all of them, he still had about 20 Neifel giants that were berserk and didn't rout, and I couldn't kill them that easily, they had a very strong bless, but I would have won in the end if my troops hadn't routed.
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July 8th, 2008, 12:12 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Painful Experiences from Battle Turn Limits
Quote:
LDiCesare said:
Condolences for your golem.
My crippled pretender didn't manage to run away fast enough from pesky Mictlanese lately. Too bad the only affliction she got was crippled...
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Of course, the paralyze-spamming moonpreist helped with that. Though he was scripted to spam horrormark, actually.
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July 8th, 2008, 12:26 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Painful Experiences from Battle Turn Limits
I don't find elephants very useful, VERY low MR thus easy to kill, and rout easily, but that can be solved if you put some slow high-morale troops with them, but anyway I don't use them they're unpredictable.
By the way I'm testing Mictlan a little, and never used blood bless so far, what does death curse do exactly!?
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July 8th, 2008, 01:21 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Painful Experiences from Battle Turn Limits
Blood Bless is more or less useless. Sometimes when a B9 blessed unit is killed, the killer is Cursed, as per the level 1 thaumaturgy spell.
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