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  #1  
Old July 7th, 2008, 08:29 PM
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Default Re: Naiads

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ano said:
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The terrain its cast in does make a difference. Ive also had naiad turned into a sea serpent at a water lab.
Does it mean that you can never be feebleminded underwater as there can be no foul spawn? (I know that one of the spawns has water breathing but I don't believe this was thought of )
Interesting. I only made one. The Sea Serpent wasnt very interesting and I couldnt think of many things in the water that would be interesting. Maybe I should have tried more.
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  #2  
Old July 8th, 2008, 02:12 AM
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Default Re: Naiads

Hmmmm.....

What would you say the approximate odds are of having hand slots? So say if you had easy access to N2 mages that you wanted to mass transform using Thistle Mace to boost them, would you lose too many maces to even keep the serendipity value? I suppose if you had access to Moonvine Bracelet, they all have misc slots, so 90% of the time you'd be fine, you'd only lose it if they died?
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Old July 8th, 2008, 11:18 AM
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Default Re: Naiads

The terrain would affect the percentages. And luck also I believe. But in any case, I suspect that the animal forms outnumber the other forms, so you percentage would probably be bad.
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  #4  
Old July 8th, 2008, 12:48 PM
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Default Re: Naiads

Quote:
JimMorrison said:
mass transform using Thistle Mace to boost them, would you lose too many maces to even keep the serendipity value?
You don't lose the Thistle Maces. They are put into a lab if there's one in the province, i.e. every time unless there's some weird bug with the lab-destroying event, which probably would have been noticed already.
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  #5  
Old July 8th, 2008, 03:46 PM
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Default Re: Naiads

Oh really, it goes into the lab? So you'd only lose the Mace on death then? That's pretty neat, I'll have to do a test on it, since there seems to be some confusion surrounding this still.
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  #6  
Old July 8th, 2008, 04:05 PM
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Default Re: Naiads

Quote:
JimMorrison said:
Oh really, it goes into the lab? So you'd only lose the Mace on death then? That's pretty neat, I'll have to do a test on it, since there seems to be some confusion surrounding this still.
Transformation can kill the caster? The worst result I got was a feeble-minded Dragonfly.
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  #7  
Old July 8th, 2008, 04:10 PM

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Default Re: Naiads

Do you take Luck scales? I take Misfortune-3 habitually and my one experience with Transformation went Couatl->pig->death.

-Max
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  #8  
Old July 8th, 2008, 04:32 PM
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Default Re: Naiads

Do Johan or Kristoffer have any ETA on when we might get the ability to mod things like this? Add to the freakshow that is the Misbred? Or to Void summons, or even the mercenary bank, and summons like Summon Demon Lord, etc.? I'd love to add the Muspel Jotun jarl Surtr as a mercenary.

I realize that the Devs are overworked-although hopefully not underappreciated!-and there are lots of things on their plate right now, but I think we could have a lot of fun with randomness, especially now that we're getting uniqueness tag.
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  #9  
Old July 8th, 2008, 04:59 PM
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Default Re: Naiads

Quote:
MaxWilson said:
Do you take Luck scales? I take Misfortune-3 habitually and my one experience with Transformation went Couatl->pig->death.

-Max
It was a test game, so neutral scales. Temperature varied slightly.
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  #10  
Old July 8th, 2008, 11:51 AM
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Default Re: Naiads

Quote:
Gandalf Parker said:
Quote:
ano said:
Quote:
The terrain its cast in does make a difference. Ive also had naiad turned into a sea serpent at a water lab.
Does it mean that you can never be feebleminded underwater as there can be no foul spawn? (I know that one of the spawns has water breathing but I don't believe this was thought of )
Interesting. I only made one. The Sea Serpent wasnt very interesting and I couldnt think of many things in the water that would be interesting. Maybe I should have tried more.
I've made sharks and sea lions underwater.
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