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  #1  
Old July 10th, 2008, 10:21 PM
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Default Re: HINNOM EATS EVERYTHING

This makes me wonder even more how in the heck Hinnom got stomped in the Kingmaker early game by Lanka.
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  #2  
Old July 10th, 2008, 10:28 PM

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Default Re: HINNOM EATS EVERYTHING

Well in fairness Lanka is also a powerhouse and any nation can be tricky to do well with if you are new to it/mp in general.
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  #3  
Old July 10th, 2008, 10:34 PM
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Default Re: HINNOM EATS EVERYTHING

Yes, it was a newb playing them I believe. He built all chariots and no giants.

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  #4  
Old July 10th, 2008, 11:13 PM
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Default Re: HINNOM EATS EVERYTHING

*sigh* and Hinnom, sight unseen was my original first choice for kingmaker. Instead I somehow got talked into taking MA Oceana. There's a swing for you...
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Old July 11th, 2008, 12:40 AM
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Default Re: HINNOM EATS EVERYTHING

if it makes you feel better - i lost 3 rolloffs in Kingmaker: LA TC, then Ashdod, then Gath.

Thus I ended up as enraged Utgard.
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  #6  
Old July 11th, 2008, 03:48 AM
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Default Re: HINNOM EATS EVERYTHING

Awesome guide. I have tested Hinom in SP and came with close conclusions but your guide covered all the points I've misses, which is great

I've taken a W9, E4 bless with dragon and good scales, the bless makes Rephaim and Melqart expand like crazy.

I've used regular scouts/commanders for blood hunting and it worked well but I think using three Kohens with SDR will yield many more slaves.

Ba'al is ridiculous, I couldn't come up with enough ways to use them.

Your suggestion of using lesser horrors is very useful.

I think 1v1 this nation is top tier in game if not first place. How it would stand in MP is totally another issue though. I'm against changing something drastic in order to balance them, if anything the dawn guards could be made capitol only or the nation can get a 10-15% price increase across the board.
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Old July 11th, 2008, 05:35 AM
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Default Re: HINNOM EATS EVERYTHING

WraithLord,

If you make the dawn guards capital only, the optimal strategy for the nation becomes less complex. The power of the dawn guards make it possible to deviate from taking P3.
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  #8  
Old July 12th, 2008, 08:00 PM

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Default Re: HINNOM EATS EVERYTHING

Quote:
Sombre said:
Well in fairness Lanka is also a powerhouse and any nation can be tricky to do well with if you are new to it/mp in general.
It is. I would rate Lanka access to magic, sacreds, troops and thugs almost as high as Hinnom.

But Lanka has the worst PD in game, and Hinnom has the best one. So if lanka is a powerhouse, then hinnom is.... a superpowerhouse?
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Old July 12th, 2008, 08:56 PM

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Default Re: HINNOM EATS EVERYTHING

Well, judging from my experience in mp - I was able to take out vanheim in an early rush - but it cost so much that my position is poor for the rest of the game.

You could do a lot to *fix* Hinnom merely by nerfing their starting troops. As is, they can take reliably take 2 with an awak pretender.

But I would rather hinnom didn't get fixed for awhile.
Cool to see it in play.
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  #10  
Old July 14th, 2008, 08:00 AM
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Default Re: HINNOM EATS EVERYTHING

Good thread with nice input.

I've been a bit worried about the nation since I made it. I've not played extensively with it, so this thread is much appreciated.

I did expect the nation to need some post release fixings, but I was a bit uncertain what their strongest points were.

PD and starting troops are probably good initial nerfs that doesn't affect the thematics of a nation.

Keep up the discussions. I would like to know a bit more of the pop-eating as well. How much does it hamper the nation.

And Baalz, an Ashdod guide would be nice too I fear they are more powerful, at least after the early game.
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