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  #1  
Old July 10th, 2008, 10:28 PM

MaxWilson MaxWilson is offline
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Default Re: Battlefield spell + retreating?

Quote:
AdmiralZhao said:
Each of these tactics has many counters. The only counter that has been listed to MoD is to kill every enemy mage within one or two rounds of combat. (which I 'm pretty sure is the universal counter).
It's that "or two" which makes the difference. MoD gives you twice as long to kill the caster if you're the defender, and infinitely more time to kill the caster if you're the attacker. You *can't* do MoD exploit on the first turn of battle, unlike Rain of Stones or Master Enslave.

-Max
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  #2  
Old July 11th, 2008, 12:36 AM
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Default Re: Battlefield spell + retreating?

This thread is epic lulz.

Can't we just link to the old one where like two people tried to defend to the death how everything, no matter what, if possible using the game interface should be allowed? I think it was Foodstamp and K.

Jazzepi,
IN UR GAME,
FLOODIN UR INVENTORY WIF SLAVE COLLARS
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  #3  
Old July 11th, 2008, 03:46 AM
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Default Re: Battlefield spell + retreating?

Damn, I raelly don't understand why people didn't defend to the death the MoD+retreat tactic when it was made unlegit in all MP games, saying it can be countered so easily etc. etc. etc., but defend it NOW that, and at least it was my hope when I opened the thread, we could hopefully find a reasonable solution to make it less unbalanced and with its usefulness, by a mod or a rebalance in a future patch (I know devs patch what they want, obviously, but maybe driving enough attention around the problem ...)
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Old July 11th, 2008, 04:13 AM

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Default Re: Battlefield spell + retreating?

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Tifone said:
Damn, I raelly don't understand why people didn't defend to the death the MoD+retreat tactic when it was made unlegit in all MP games, saying it can be countered so easily etc. etc. etc., but defend it NOW that, and at least it was my hope when I opened the thread, we could hopefully find a reasonable solution to make it less unbalanced and with its usefulness, by a mod or a rebalance in a future patch (I know devs patch what they want, obviously, but maybe driving enough attention around the problem ...)
In the 37 games I checked on the first page of the Multiplayer forum, I count 7 who banned "battlefield spell + Retreat in less than 5 turns" or MoD or "tricky stuff." Now, I only read the first set-up post in each thread which is where you put any rules or mods you are using, but the idea that "it's in all MP games" is clearly not supported by the available evidence.

The silent majority speaks volumes.
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Old July 11th, 2008, 04:41 AM
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Default Re: Battlefield spell + retreating?

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K said:In the 37 games I checked on the first page of the Multiplayer forum, I count 7 who banned "battlefield spell + Retreat in less than 5 turns" or MoD or "tricky stuff." Now, I only read the first set-up post in each thread which is where you put any rules or mods you are using, but the idea that "it's in all MP games" is clearly not supported by the available evidence.

The silent majority speaks volumes.
It might not be stated that it is banned, however when someone actually tried to use it in Capuchin then it effectively immediately ended the game as everyone left.
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Old July 11th, 2008, 04:46 AM

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Default Re: Battlefield spell + retreating?

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Niarg said:
Quote:
K said:In the 37 games I checked on the first page of the Multiplayer forum, I count 7 who banned "battlefield spell + Retreat in less than 5 turns" or MoD or "tricky stuff." Now, I only read the first set-up post in each thread which is where you put any rules or mods you are using, but the idea that "it's in all MP games" is clearly not supported by the available evidence.

The silent majority speaks volumes.
It might not be stated that it is banned, however when someone actually tried to use it then it effectively immediately ended the game as everyone left.
While one game is anecdotal, that's not real evidence.

I would adjust my numbers to 8 out of 37, but Capuchin wasn't in the 37 I counted.

Also, what was the game like? Since you were obviously in the endgame, what was everyone's position and how strong were they? Were there a lot of SC players?
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Old July 11th, 2008, 04:51 AM
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Default Re: Battlefield spell + retreating?

Search for Capuchin and you'll find the game thread.

You seem to have missed the point of the post. The silent majority will complain a lot if this is actually used and certainly all of Llamabeasts games have an unwritten rule that you should not use it. Probably other hosts have similar unwritten rules.
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Old July 11th, 2008, 05:03 AM
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Default Re: Battlefield spell + retreating?

K, with respect...

are you sure you aren't playing the devil's advocate?
I dunno, it seems to me that you are defending the use of this tactic /against/ the vast majority of the scientific community who posted in this thread, which I remember you is a specific thread about this.

I mean, the only time I saw something like this, it was on some Astronomy forum where flat-earth supporters started to claim the "evidence" of what they were saying (yeah, 4 reelz)

Take it as a wisecrack as it is plz

Anyway, as I came to know about the existence of this mod, the argument for me ends. I will play with it and /hope/ that MoD will be nerfed a bit in the basegame - with the mod implemented or something like this.

Bye byeeez
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Old July 11th, 2008, 04:28 AM
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Default Re: Battlefield spell + retreating?

Quote:
Tifone said:
Damn, I raelly don't understand why people didn't defend to the death the MoD+retreat tactic when it was made unlegit in all MP games, saying it can be countered so easily etc. etc. etc., but defend it NOW that, and at least it was my hope when I opened the thread, we could hopefully find a reasonable solution to make it less unbalanced and with its usefulness, by a mod or a rebalance in a future patch (I know devs patch what they want, obviously, but maybe driving enough attention around the problem ...)
Someone already made a nice mod to make make it useful by replacing it with a less retarded spell. I think you can thank Twan. It basically just creates some clouds on the battlefield which do no damage, but spawn phantasmal warriors every round.

Jazzepi
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Old July 11th, 2008, 04:40 AM
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Default Re: Battlefield spell + retreating?

Oh, now THAT is good news I hope if finds wide application around
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