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July 11th, 2008, 03:13 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: New nations extremely well crafted and enjoyable
Hear, hear.
I totally agree with you Sombre. While some of the new nations don't really get my imagination going from a gameplay perspective (Eriu, Tir na n'Og - The N/A combo somhow never managed to get my blood flowing) they're all very well done. Great sprites, great stories, intrestingly unique,...
A big 'well done' again for the creator gods of Illwinter.
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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July 11th, 2008, 03:28 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: New nations extremely well crafted and enjoyab
Considering power inflation - it is unfortunately not restricted to AD&D...  But Dominions particularly seems to suffer from it less - partly due to patch fixes later (look at Helheim nerfs).
And while I wasn't a big fan of a whole Gath idea (I look up to EA/LA Machaka & Vanarus much more), it turned out fairly good, though very powerful.
As for Eriu & Tir na n'Og - they probably didn't make such big impression due to the fact that idea was present in Dom2 for a time, aren't they?
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July 11th, 2008, 03:53 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: New nations extremely well crafted and enjoyab
magic the gathering.. not played it in a while but that was the pinacle of power inflation IMHO
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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July 11th, 2008, 03:53 PM
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Corporal
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Join Date: Jul 2007
Posts: 85
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New nations extremely well crafted and enjoyab
Yes, Tir na n'Og/Eriu and LA Pythium were already in Dom2 as special themes, so it was nice to see them again but that's probably why they didn't make the same kind of impression as Lanka, Fomoria, Bogarus or Hinnom/Ashdod/Gath.
I'd like to see an EA and LA Machaka, too. I think someone has modded an Anansi pretender, which would be a cool option for them. (At one time I had an idea for a Dom2 Machaka special theme where the hunter spiders had become extinct and the Machakans started animating their corpses to become something like the onyx amazon nightmares, with bane fangs instead of poison. I never actually made the mod, but it would fit the overall LA theme of decline and ruin.)
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July 11th, 2008, 04:02 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: New nations extremely well crafted and enjoyab
I want to join the people who thank the devs for the new nations. their flavour is good and they look really cool. about their balance there are some little doubts i.e. in Baalz's HINNOM EATS EVERYTHING thread  but still the nations are absolutely worthy ^_^ Tnx very much guys!
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IN UN LAMPO DI GLORIA!
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July 11th, 2008, 04:15 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: New nations extremely well crafted and enjoyab
Quote:
Tifone said:
I want to join the people who thank the devs for the new nations. their flavour is good and they look really cool. about their balance there are some little doubts i.e. in Baalz's HINNOM EATS EVERYTHING thread but still the nations are absolutely worthy ^_^ Tnx very much guys!
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I'd like to point out that I myself have not called for a nerf or change to Hinnom, I quite like them and think they're a bit analogous to an EA version of LA Ermor. These are the children of Gods...if you don't gang up on them and make special plans to deal with them expect them to become practically unstoppable. I love the diversity in this game, that even completely unscripted multiplayer games can turn into quasi-scenarios where nations try with varied success to put aside their differences long enough to keep the undead from killing the world or to break free of the yoke of the old gods.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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July 11th, 2008, 04:19 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: New nations extremely well crafted and enjoyab
Actually I must disagree with this thread. (dont flame me yet)
Everything has its pros and cons. I returned to Dom3 recently to update community offerings I had that were still getting alot of download. I tried to test some changes just to make sure everything worked with the updates.
Have I finished? NO
Have I fallen out of Dom3 again? NO
The problem is that my short little tests have turned into full blown games that I cant give up playing again. The new changes have re-hooked me on the game.
As I said, everything has its pros and cons. 
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 11th, 2008, 04:29 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: New nations extremely well crafted and enjoyab
I have to concur with Sombre, there is definitely a creeping up effect in terms of a growing appreciation for the nation and it's atmosphere, as well as an ever increasing quality of the nations themselves. None of the newer nations are dry in terms of sprites, descriptions, spells, heroes, etc.
Lastly, like a fine work of art, they don't have that feeling that something is missing.
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July 11th, 2008, 04:35 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: New nations extremely well crafted and enjoyab
Did the other "appreciation" thread get deleted or something? Don't make me go to YouTube for entertainment!
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