Re: New nations extremely well crafted and enjoyab
Being a MUD admin almost from their birth I have some experience there. MUDflation is a well known phenomenon. To break down some of the many MANY discussions amoung MMO admins..
there tend to be 3 types of "fixers" in MMO gods. Additive (keep making more and bigger armor and euqipment, then fix that with more and bigger monsters). Subtractive (or nerfer) which goes the other direction. And Balance who tries to trim both top and bottom but can look like a person trying to make a perfect circle by cutting a piece of paper taking snips off until they end up with a dot (their balance efforts meet in the very bland middle).
The best results IMHO is that this is one subject where committee works. An MMO head who is willing to hire without giving in to personal feelings about additive, subtractive, and balancer. But is willing to hire them all and allow them to do continual "battle" in the code allowing the game to go up and down continually.
On the other hand I am AMAZED at how well this game does with so few developers. Not just because they are doing all the work, but because they seem able to not give in to being just one type of fixer.
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