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  #1  
Old July 11th, 2008, 05:21 PM
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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

Yep, Sombre's one of our Forum national treasures.
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Old July 11th, 2008, 06:42 PM

Sombre Sombre is offline
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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

I have to say I am really, really pleased how well both Ogre Kingdoms and Skaven have turned out. I have probably spent too much time on them rather than doing more Warhammer nations, but I feel like it's worth it when I get feedback or go back and try them myself. Skaven in particular really captured the feel of the race I was after.
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Old July 12th, 2008, 08:28 AM

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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

I really do love what you've done with the Skaven. It just feels so... right.
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Old January 20th, 2009, 04:06 AM

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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

Quote:
Originally Posted by rdonj View Post
I really do love what you've done with the Skaven. It just feels so... right.
That because it just is so right.
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Old October 2nd, 2009, 11:07 AM
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Default Re: MA Skavenblight 1.0 - get it while it's fecund

I know this is "kind of late", but I just noticed a conflict with the Magic Site Mod and the Skaven mod.

The Undercity allows recruiting of Wizard, and the site Council Chambers allows recruiting of Longbowman.

The other conflict happens if you activate the Skaven mod before the Magic Site Mod. When you try to create a new game, Dominions 3 closes down and a "Något gick fel!" window pops up saying "Bad #startsite command".
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