Re: AAA Question.
As does movement (if you move in a turn, you are less likely to fire AAA in the following arty phase), and being locked onto a ground target - if you are currently prosecuting some grunts with your flak (or a vehicle with an AAMG), then less chance it will fire at passing planes as your interest is currently elsewhere. Also experience - an experience roll is taken to fire AAA, lesser experienced crews will therefore fire less often.
Best place for flak is on a bare open hilltop with 360 degree arcs of fire, on a map with long sight lines (good visibility).
Range can be an issue - if past 50-60% of current visibility, then the to-hit chance is reduced a bit and that could take the estimated chance below what the gunner thinks is worth opfiring on.
Cheers
Andy
|