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July 12th, 2008, 01:45 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: How To Run a Game
The manual has a pretty good section on it. Thats the best starting point. Most everything else tends to build on that in more detail.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 12th, 2008, 01:59 AM
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Captain
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Join Date: May 2008
Posts: 855
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Thanked 28 Times in 21 Posts
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Re: How To Run a Game
Thanks, read the book, okay, got it.  Bwaha
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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July 12th, 2008, 02:24 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: How To Run a Game
Please, if you have specific questions later on, mention if you are Windows XP, Vista, Mac, or Linux. It really helps in getting better answers about hosting.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 7th, 2008, 01:10 AM
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Corporal
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Join Date: Feb 2008
Location: CT, USA
Posts: 195
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Re: How To Run a Game
bump.
Can we make this a sticky? I seem to come looking for it reguarly, and am planning to start up a game in the near future - I daresay more others would do so with this very helpful thread easily accessible.
Cheers,
James.
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