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May 4th, 2002, 09:10 AM
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Colonel
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Join Date: Jan 2001
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Re: Map Editor Manual or Readme
"1. What is Warp Point-Periodic"
Where did you see this ability??
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May 4th, 2002, 06:24 PM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
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Re: Map Editor Manual or Readme
I found these abilities listed under specific objects in the system editor. Warp point has I believe eight different abilities, planets have a whole smack of em, star, asteroids, ect. ect.
I'm guestimating that periodic warp points come and go, like a real worm hole. The warp point-ability required I think refers to having specific technology for one to utilize it. I think, makes sense, kind of like in "Contact".
Taz, you mentioned that by adding a number to the value in the ancient ruins corresponds to the amount of technology found. So would that mean if it has 15, that would be 15 new technologies gained, or perhaps 2 level 3, and a handful of level 1 and twos. I went hunting around in a computer generated map to find planets with ruins on them already and discovered that a great many of them had high value numbers like 13 or 15.
Also, have you figured out any correspondense to the unique ancient ruins and number system as far as which number gets you what tech. Thanks.
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May 4th, 2002, 07:36 PM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: Map Editor Manual or Readme
quote: Originally posted by tnarg:
Also, have you figured out any correspondense to the unique ancient ruins and number system as far as which number gets you what tech. Thanks.
If you look in the techarea.txt file, you will find the unique tech's and their unique number. This is the number referred to.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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May 4th, 2002, 10:11 PM
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First Lieutenant
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Join Date: Dec 2001
Location: SE Pennsylvania
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Re: Map Editor Manual or Readme
While I'm not 100% sure, my guess is that the number of tech on a ruin ability would be tech levels. That is just based on my observation
that I have never gotten more than about 6-8
techs on a single planet.
__________________
Gaze upon Taz-in-Space and TREMBLE!
<img src=http://imagemodserver.mine.nu/other/MM/SE4/warning_labels/inuse/taz.jpg alt= - /]
WARNING: Always count fingers after feeding the Tazmanian Devil!
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May 5th, 2002, 05:16 AM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
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Re: Map Editor Manual or Readme
Taz, do you happen to know if there is anyway to edit in facilities on a planet. Kind of like stumbling across a planet with ancient ruins and maybe some of them are grand and majestic facilities like a replicant center, or temporal space yards. Long since been used as the previos Users are now resting under three layers of sediment turning into crude oil.
Also what about editing in abandoned space bases and ship yards, or derelict vessels floating in space waiting to be discovered?
One Last also, in the abilities section for planets there are quiet a few options, couple of them happen to be: planet intelligence bonus, resource bonuse, defense bonus, ect. ect. do you by any chance know how this works?
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May 5th, 2002, 06:42 AM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
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Re: Map Editor Manual or Readme
Anyone know what the palace is for planet abilities? 
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May 5th, 2002, 06:44 AM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
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Re: Map Editor Manual or Readme
Wow, I think I was just promoted to Corpral. Cool, how's that work? 
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