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charshep said:
I'm interested in making a utility that requires the player's current commanders and their magic paths as input. I'd like to read this info from the saved game files but I don't know anything about their layout. Is this possible to do?
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Well, it's theoretically possible. But you probably wouldn't want to invest the time that it takes to reverse-engineer the file structure. The catgod utility to display Pretender files has been created this way, but those files are relatively small and easily generated and checked against expected data. What you want to do is on a whole other scale.