.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #71  
Old May 1st, 2008, 07:08 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: MOD: Space Empires V - Babylon 5

Quote:
Ragnarok-X said:
Can ship training facility effiency be capped like in SEIV ?
No, but it can be capped.

There's an 'iif' command (Yes, that is the spelling) You'll find it in the weapons' damage formula.

That is, assuming the iif command works there, which isn't certain.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #72  
Old July 13th, 2008, 01:14 AM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: MOD: Space Empires V - Babylon 5

just giving this a bump (or are we done with this?)
Reply With Quote
  #73  
Old July 13th, 2008, 03:11 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: MOD: Space Empires V - Babylon 5

What, the B5wars mod? We started the second test game the other day.
Reply With Quote
  #74  
Old July 13th, 2008, 04:47 AM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: MOD: Space Empires V - Babylon 5

cool how was the first game????

anything need fixing?
Reply With Quote
  #75  
Old July 13th, 2008, 06:02 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: MOD: Space Empires V - Babylon 5

There were a few things. Mostly it appeared that arpeegy wanted to refine the tech tree. If the player in first when we finished is any indication, then I'd say the Centauri won. Which was me by the way.

Of course we never got past the first turn, but still....

Actually that's probably indicative of something now I come to think about it. We have 3 Ancient races, and 6 or 9 younger races. Considering the Centauri were number 1 that means I was more powerful than the ancients . Now I'm 4th, once we restarted, so as far as I know the 3 ancients only are more powerful than the might of the Centauri Republic, which makes sense. Mind you the Minbari should be more powerful than me, though knowing my arch enemy is playing them we'll probably be about equal.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.