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July 14th, 2008, 11:53 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Complete List of MA Heroes(base game).
It was 5 heroes + 2 multiheroes per nation, now its 6+2.
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July 14th, 2008, 12:00 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Complete List of MA Heroes(base game).
When I get more time, i will create 3 more ma arcos games and see if i can find him! But I cannot add any hero to my list until i can actually make appear in the most recent version.
But if anyone else sees him in a vanilla game started after the most recent patch, let me know.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 14th, 2008, 01:23 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
Thanks: 0
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Re: Complete List of MA Heroes(base game).
Back when I was testing for worthy heroes I noticed him missing as well, so I enabled him in worthy heroes.
By the way a more effective way of testing is to set it up as a server game with all nations and set hosting to 1/minute. Just log in every ~100 turns and check which heroes are there.
A little problem are old age heroes, which can die without you noticing, but growth3 pretenders or modding the susceptible candidates to have nature magic fixes that.
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July 14th, 2008, 01:53 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Complete List of MA Heroes(base game).
Thanks Turin-that is indeed the problem i ran into trying to do more than 2 nations at a time. Heroes dying of old age(:
Never Fear, the new and improved heroes will have no such limitations!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 14th, 2008, 04:43 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Complete List of MA Heroes(base game).
Well heck, just set up several games using the All Ages mod, and let them do 1 turn hostings for a few hours.
I might do that myself, sounds fun.
Though making ~50 pretenders (for all the nations I have none saved) doesn't sound so fun. 
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July 14th, 2008, 04:45 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Complete List of MA Heroes(base game).
it will only work for races that do not have old age issues. races with heroes with old age sometimes die a few turns after they appear.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 14th, 2008, 05:47 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Complete List of MA Heroes(base game).
Hmm, funny that the old Traitor King hero has been disabled. That sounds suspiciously like a statfix bug wrt national unit lists. I know for a fact that there is only one traitor prince unit type in the game and that one costs gold and is a recruitable commander.
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