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  #561  
Old July 14th, 2008, 08:07 AM

Xietor Xietor is offline
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Default Re: missed turns

i need a copy of the fallacy map with the map files, as i plan to use it in the future. Anyone have a copy of that that does not mind posting a link?
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  #562  
Old July 14th, 2008, 04:29 PM
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Default Re: missed turns

Quote:
Xietor said:
i need a copy of the fallacy map with the map files, as i plan to use it in the future. Anyone have a copy of that that does not mind posting a link?
I attached the map file, but you should have it too, so i might not get your request.
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File Type: zip 624143-Fallacy.map.zip (4.2 KB, 115 views)
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  #563  
Old July 14th, 2008, 04:43 PM

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Default Re: missed turns

there are 2 files for every map. the picture, or rga file, which is all you need to play the game(like what i gave everyone in Kingmaker). Then there is the text(called map file) that you need to start new games on that map, and to edit the map.

Your download has the map file. Thanks Hadrian.
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  #564  
Old July 14th, 2008, 09:09 PM

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Default Re: missed turns

That sound you heard was the 3rd of my globals to come crashing down( Why do I get the distinct impression that shin and jotunheim gave their items and gems to the ryleh?

Is it not a Dominions' tradition to give your stuff to the race that conquers you? Either that or the Ryleh has so many clams that it just make 150 s gems a turn. heh.


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  #565  
Old July 14th, 2008, 11:29 PM
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Default Re: missed turns

How did your GoH go down? No one overcast it.

That said, a global spot is open. Ahh, the possibilities!
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  #566  
Old July 14th, 2008, 11:57 PM

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Default Re: missed turns

It is called a dispel. Doubtful anyone had 250 nature gems lying around, but with clams, i guess throwing that many gems into a dispel is not that painful.

Heh.
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  #567  
Old July 15th, 2008, 12:04 AM
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Default Re: missed turns

Ahh yes, dispel. I had forgotten about that, since no one has used it in this game until this point. I think R'lyeh is quite good at that though.
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  #568  
Old July 15th, 2008, 12:07 AM
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Default Waiting for game info hang

So, this turn I got the "waiting for game info" hanging bug. Anyone else get it? I sure wish someone could find a fix for this. It's easy enough to get around by launching multiple game instances in windowed mode, but still very annoying.
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  #569  
Old July 15th, 2008, 12:29 AM
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Default Re: Waiting for game info hang

And, oh, one last thing. Hello again Agartha. We are back. We loved your lands so much, we could not wait to revisit them again. Hope you don't mind.
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  #570  
Old July 15th, 2008, 05:43 AM

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Default Re: Waiting for game info hang

So what will happen to the many globals that will be casted this turn? The first one goes through and the rest will compete to dispel exsisting globals? Or all will compete for the last position?
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