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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old July 15th, 2008, 10:58 AM

Xietor Xietor is offline
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Default Re: Modding shortlist

1. This may be covered by your other more generic post, but i would like to be able to mod special abilities into armor, not just weapons.

2. Another feature that KO is aware of, research variables.
I would like an easier way to mod how difficult research is by levels. Say #research level one normal
#research level two normal
#research level three hard

etc.

3. A mod command(may not be possible) to limit castle construction within x number of provinces of an existing castle).
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