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July 16th, 2008, 07:10 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
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Re: What\'s wrong with this?
It doesn't matter that they don't look like Patriots?
I will have in mind for our next game since we decided to end this campaign.
Oh, and thank you. 
__________________
That's it, keep dancing on the minefield!
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July 16th, 2008, 07:55 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 6,005
Thanks: 497
Thanked 1,953 Times in 1,263 Posts
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Re: What\'s wrong with this?
Quote:
It doesn't matter that they don't look like Patriots?
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What do not look like patriots? - They are a generic SAM box launcher icon, if that was your complaint.
Quote:
I will have in mind for our next game since we decided to end this campaign
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Best to restart, since choosing a location setting other than default will currently give you spurious batlocs in the PBEM campaign.
If you have badly damaged units, the deployment code puts these off map at the start, currently. however should you select "deploy all" then they are placed on the map, or if you select them from the list you can place them. Best not to use deploy all (leave that for the AI) and not to select from the list - to preserve your crews experience, there will be a better fix for that, which I am working on currently to disallow any user deployment of unrepaired units with damage > 1/2 points value on the map.
Andy
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July 16th, 2008, 09:10 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
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Re: What\'s wrong with this?
When I was trying and succeeding to deploy the patriots in the particular case, they would not appear as the launchers but as something like a truck. And because I tried later on a single battle to check them, they looked nothing like that.
When you say about damage, each unit can have max damage as its cost? (when trying to deploy them). So, for example, how do I know that unit A that has damage 40 is at 1/2 or less of max damage for that unit?
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That's it, keep dancing on the minefield!
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July 16th, 2008, 10:01 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 6,005
Thanks: 497
Thanked 1,953 Times in 1,263 Posts
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Re: What\'s wrong with this?
look at unit 185 in the greek OOB in Mobhack - it looks lie a trailer, somewhat.
Cost (points value) is given in the info screen for the unit.
Andy
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July 16th, 2008, 10:50 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
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Re: What\'s wrong with this?
I think it looked more like 129, the 2 1/2 ton truck.
I guess I could not remember correctly, but I do remember that I found it very strange that it looked like that.
If it happens again I will let you know 
__________________
That's it, keep dancing on the minefield!
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July 16th, 2008, 10:53 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
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Re: What\'s wrong with this?
Since I have played a lot of Greece vs Turkey battles at default settins for maps, you shouldn't fear, there will be plenty of mountains/hills there. 
__________________
That's it, keep dancing on the minefield!
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July 16th, 2008, 11:22 AM
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BANNED USER
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Join Date: Jan 2006
Posts: 147
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: What\'s wrong with this?
"however should you select "deploy all" then they are placed on the map, or if you select them from the list you can place them. Best not to use deploy all"
That was it. I do the deploy all button, then adjust my units. It is faster and I don't forget to set the range as much.
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