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July 15th, 2008, 07:41 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Worthy Heroes and ARCO
I have D/L Worthy Heroes 1.08 and it IS in my MOD Prefrence catagory and says enabled.
By description it say that I will have 2 heroes (at the start) or a multi-Hero (which I am not sure what that means).
I started a game on the Warhammer Map as Arcoscephale with Worthy Heroes Enabled but I still have only 1 hero and it is the same hero (with the same stats) as when I play without WH enabled.
Maybe I am misreading the description ot perhaps I am supposed to get a another hero very soon, but I am on turn 6 and none yet.
Any Ideas?
Thanks!!!!!!
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July 15th, 2008, 07:49 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Worthy Heroes and ARCO
I don't think Worthy Heroes changes your starting heroes. but it can change the heroes you receive throughout the game.
The MA Arco multihero is an Oeniad. The very good EA Arco mage. Very nice.
It is Epic Heroes, a MA only mod, which changed the 'scout' hero (I think) to a 'super' hero. I think MA Arco gets an Elephant Hero. Again very nice. But then most of the given starting heroes in Epic Heroes are. Thats the whole point of the mod
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July 15th, 2008, 07:51 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Worthy Heroes and ARCO
heros and multi heros are a luck event.
the chance is (more or less) 3% +/- 1% per point of luck.
Heros, means there are two (additional) national heros you can get.
A multihero is a hero that can occur time after time after time.. like the gladiator heros for.. who was it.. Pythium?
Chris
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July 15th, 2008, 07:55 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Worthy Heroes and ARCO
Luck is a big determinant of how many heroes come. It is something like 4% +/- your luck score per turn of one offering his/her/it's services. So Misfortune 3 will yield very few heroes but Luck 3 plenty....
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July 16th, 2008, 02:45 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Worthy Heroes and ARCO
I'm pretty sure it's 3% + Luck scale, and thus Misfortune 3 removes any chance of getting a hero.
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July 16th, 2008, 03:47 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
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Re: Worthy Heroes and ARCO
As Endoperez and Chrispedersen said, heros are special commanders that can arrive randomly at your capital dependign on your luck scale.
The description just means that every nation has at least some heroes enabled, so high luck is not wasted on any nation.
In the basegame there are a few nations that do not have any heroes at all and will therefore never get one.
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July 16th, 2008, 08:34 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Worthy Heroes and ARCO
Thanks for the heads up, as it makes a lot more sense than it did.
I was waiting for BraveHeart or someone to show up and lead me to a smashing Victory!!!
now I will have to reley on 'ol' Three toed pete to whoop up on the infidels!!
Thanks guys!!
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July 16th, 2008, 09:31 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Worthy Heroes and ARCO
you can use the Epic Heroes Mod. That mod does start you out with a thug like hero, as long as you are playing a MA race other than ashdod.
Curses you KO! j/k. Now I have to update my mod. Just realized we have a missing hero now for a ma race!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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