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  #1  
Old July 17th, 2008, 07:54 PM

MaxWilson MaxWilson is offline
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Quote:
Ironhawk said:
How is one victory against MoD equivalent to debunking it? I dont believe that anyone who advocates banning the spell has lobbied that it was literally impossible to defeat all the phantasms and thus the spell. Only that it was so hard as to be effectively impossible in most scenarios.
I certainly got the impression from the discussion that even if you killed all the phantoms, the battle would still continue, which would be a bug (on top of the BE retreat bug). Knowing that this is not the case is useful data to me.

-Max
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  #2  
Old July 17th, 2008, 09:19 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Actually MoD+Retreat might be the thing that makes "Fire and Flee" a usable action.

Something else I thought of is casting "Call of the Winds" on your own province, then setting the leader for "Attack Rearmost". Possibly with the other birds as Guard Commander.

If MoD+R makes other tactics viable then I would shift to being in support of it as is.
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  #3  
Old July 18th, 2008, 12:04 AM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

I like fire and flee in a variety of instances. Most especially if I have sacred archers with death weapons.
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  #4  
Old July 18th, 2008, 12:15 AM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

I call B.S. It was very rudely expressed to me by several posters that this combination is unbeatable in any situation and that people like me were cheaters for even suggesting that someone find a way to defeat the tactic.

So there is no chance that you found a way to beat this tactic. And even if you did, a strategy that cannot be defeated by one fully con4 equipped SC should never be allowed in this game.

Take your lies, deceit and h4xors and please find a community that will tolerate your shenanigans.

/sarcasm off

I am really glad someone made an effort to figure out / explain counters to this spell. Tears never amount to progress!
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  #5  
Old July 18th, 2008, 01:14 AM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

I fully agree with Foodstamp.
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  #6  
Old July 18th, 2008, 01:48 AM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Here is another saved game. It involves a small Abysian army with a few mages(one casting Fire Storm) and a few guys with Rod's of the Phoenix beating a defending MoD + Storm + Wrathful Skys + Grip of Winter + Quagmire. The Abysian army takes a few losses, and I had to make the Seraph Pretender immune to fire because I was afraid he's get killed on turn one of the combat. It's in a Cold 3 province.
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File Type: rar 625620-MoDsecTest.rar (2.87 MB, 194 views)
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  #7  
Old July 18th, 2008, 04:54 AM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

The MoD bug description has been amended to reflect the discussions in this and the BF Enchantments & retreat thread.
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