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July 20th, 2008, 12:18 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: \"MoD+Retreat\" defeated w/o killing caster
In the other thread there have to be at least 3 seperate places where K directly stated "the easiest way to counter MoD+retreat is just to kill the caster".
Phrasing varied, of course, but I am only referring to places where the statement was that it was not hard to do if you are a "skilled" player.
But it doesn't matter, as I've been asked to just let the whole thing die, and I agree that since we have an official stance on the subject, and agreement is nearly unanimous that exploiting a bug is unacceptable, then I don't care about the rest, people make wild claims every day.
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July 20th, 2008, 03:15 AM
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BANNED USER
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Join Date: May 2004
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Re: \"MoD+Retreat\" defeated w/o killing caster
Jim,
I suck at things.. but if you get a moment, could you test an army with a bunch of phantasm poppers?
these would be something like shambler units, with chi shoes, and void eyes... perhps 5-6 in an army. Void Eyes are supposed to destroy phantasms in range, and blinking around the battlefied.perhaps will get you enough in range.
By the way - I tried a couple of games where wrathful skies cast on the same side as MoD - killed all the phantasms themselves...
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July 20th, 2008, 04:01 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
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Thanked 143 Times in 108 Posts
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Re: \"MoD+Retreat\" defeated w/o killing caster
Chi shoes? The ones that give Kick? The Sandals of the Crane blink but they're an Artifact.  I'd assume you just meant Winged Shoes, I wonder how effective that would be.
I wonder if a high movement cavalry unit with Stymphalian Wings would do better, getting more hops/turn so you need less of them?
I don't know though, it seems like a bit of a stretch. I mean, talking about not only a sizable investment of gems into a totally nonstandard tactic that you'd never use for anything but warding off MoD, but these guys actually have no other use at all.
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July 20th, 2008, 03:07 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Thanked 121 Times in 91 Posts
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Re: \"MoD+Retreat\" defeated w/o killing caster
well, you could you make them mages, and just cast blink.
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July 20th, 2008, 03:08 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
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Thanked 73 Times in 49 Posts
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Re: \"MoD+Retreat\" defeated w/o killing caster
Just looks at progress page.
Enchantment now finish when caster leaves battlefield.
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July 20th, 2008, 03:14 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
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Thanked 86 Times in 48 Posts
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Re: \"MoD+Retreat\" defeated w/o killing caster
Aw, sadness, I liked that trick. Well, outside of MoD...
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July 20th, 2008, 03:41 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: \"MoD+Retreat\" defeated w/o killing caster
Well thank goodness for that.
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July 20th, 2008, 03:48 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: \"MoD+Retreat\" defeated w/o killing caster
Quote:
Micah said:
Aw, sadness, I liked that trick. Well, outside of MoD...
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It's just a minor step towards making the game more conventional. There is still plenty of quirks to make the game stand apart from other strategy games... for now  .
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