quote:
Originally posted by Alpha Kodiak:
I just learned a nasty quirk of engine destroyers (and probably of weapon destroyers and shield destroyers - not drainers, but destroyers) while testing the AI for a new race. Level I and II Ionic Dispersers only do 15 damage if not in an upgraded mount. It takes 20 damage to destroy an engine. The damage doesn't seem to accumulate, so if you put level I or II Ionic Dispersers on a destroyer or smaller, they are essentially useless and just taking up space.
Logically, since a deployable weapon system is supposed to be effective, the thing to do is mod them to do 20 points of damage minimum.

This might make them extremely powerful in standard propulsion model games, since all ships have only 6 engines max, but in a QNP game they would still be relatively balanced.