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May 8th, 2002, 01:55 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Proportions mod Version 2.2 released
Ya, the Roman numerals are left over from the original idea to be able to upgrade all of them, before I realized that it would create a cheat and make the middle levels nearly pointless.
The unresearchable urban facilities are all at the top of the facs file. The enabled ones are all together near the bottom of the facs file.
I'll have to investigate the Xi'Chung - I think the default AI is not actually not genocidal, unlike in the standard set. Since glassing and rebuilding a planet is a lot more wasteful than it is in the current game, and in general I think only genocidal races should exterminate millions of civillians, I changed the default for most races. Of course, the Xi'Chung should be an exception to this, according to their description. So, you have until 2.3 before they get mean...
PvK
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May 8th, 2002, 06:29 AM
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Private
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Re: Proportions mod Version 2.2 released
quote: Originally posted by PvK:
Heh, sorry about that. Yes, I'll make org generators a separate family. I never rely on the automatic "upgrade facilities" function, so I never noticed this.
PvK
So riddle me this, Batman...how do you upgrade you facilities? How are you doing it? Is it possible for me to upgrade a Minor City to a City, I always only get the option to jump to Major City or Metropolis (depending on Tech Level).
[ 08 May 2002: Message edited by: RabidFan ]
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May 8th, 2002, 08:15 AM
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National Security Advisor
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Re: Proportions mod Version 2.2 released
Well that can't currently be done (unless you hack the mod between turns), though I asked Malfador if he might consider doing it (his request list is still pretty huge at this point though).
The thing Oleg was talking about and I was responding to, was using the "Upgrade Facilities" command (not just the "Upgrade" button for a specific colony, which gives some [but not enough] choices), which automatically goes and gives all possible upgrade orders. The few times I tried to use that, it did all kinds of things I didn't want, even in the unmodded game, and I spent more time undoing upgrades I didn't want, than it could have saved me.
PvK
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May 8th, 2002, 02:22 PM
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Re: Proportions mod Version 2.2 released
Rats, I was hoping there was some undocumented way to do this that you had discovered...
Is it on purpose that I cannot upgrade a Colony(GAS/ICE/ROCK) to a minor city?
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May 8th, 2002, 04:24 PM
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Corporal
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Location: NJ, USA
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Re: Proportions mod Version 2.2 released
Re: Upgrading facilities
Although it involves micromanagement on the planetary scale, I rather do it by individual planet (typically starting with those farthest from the frontier and staggered during wartime (if I even do it at all at that point)).
I find that the global "upgrade facility" is more trouble than it's worth.
Does getting up at 5AM to play a couple rounds constitute addiction? Sounds of a 3-pack-a-day smoker and SEIV player: "I can kick this whenever I want!"
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[i]I think I can see my house from here!</i] - Comment by Klingon in the [i]Unexpected</i] episode of Enterprise upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.
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May 8th, 2002, 07:06 PM
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National Security Advisor
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Re: Proportions mod Version 2.2 released
quote: Originally posted by RabidFan:
...
Is it on purpose that I cannot upgrade a Colony(GAS/ICE/ROCK) to a minor city?
Yes. You can upgrade a settlement to a community, but then the next thing is to build a Minor City from scratch (actually, it's more efficient to first build a bunch of simple facilities quickly to take advantage of the unused space, and then [maybe a good construction yard and then] work on cities).
Originally they were going to be upgradable to cities, but currently there is a problem in the way upgrades work in SE4 that would mess this up (you could upgrade from a cheap settlement to a Megalopolis and end up essentially getting Megalopolis [or other city type] for half the cost).
PvK
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May 10th, 2002, 01:53 AM
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Lieutenant General
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Re: Proportions mod Version 2.2 released
Quote:
Originally posted by PvK:
and in general I think only genocidal races should exterminate millions of civillians.
PvK
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Dresden, February 13th, 1945.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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