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  #1  
Old May 10th, 2002, 11:24 PM
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Default Re: Proportions mod Version 2.2 released

My first idea that AI uses PD beams exclusively because it is the latest entry in components.txt was completely wrong. After I interchanged places of PD beams and PDC, AI still stick to PDB (sadly, it is not Protein Data Bank). I think AI uses the component with required ability (PD in this case) that is smalest in size. Thus, it may require some drastic changes in PD weapons to make AI have more or less credible PD defence.
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Old May 10th, 2002, 11:40 PM
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Default Re: Proportions mod Version 2.2 released

Quote:
Originally posted by Phoenix-D:
"I arranged the roman numerals for them so the regular planetary shields will upgrade to the appropriate level for the massive planetary shields."

FYI you don't have to order the facilities by roman numeral.. it's a cosmetic thing. Order in the file is all that counts.

Phoenix-D
It does work this way for upgrades, but it can run havoc with AI. Remember, long time ago there was a HUGE problem with AI always using ionic drives even if much better drives were discovered. The reason was that than every drive class started with roman numerical I instead of continuing older drive numbers. IMHO, the accurate numbering is extremely important as a profilactic measure for AI.
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Old May 11th, 2002, 12:06 AM

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Default Re: Proportions mod Version 2.2 released

I just tested the Krill with inaccurate Plasma Missile numbering..they still used the correct missile.
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Old May 11th, 2002, 12:36 AM
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Default Re: Proportions mod Version 2.2 released

If it were picking the smallest PD component, then it would use Self-Defense Cannon, which is smaller than the PD Beam. If someone figures out what's determining the choice, let me know. I'm sure there's a way to do it though, and will figure it out if no one does first.

As for planetary shield platforms, one nice thing about the really tough troops is that they tend to get destroyed after weapon platforms. If you made a really strong shield plaform with phased shield component, though, it might just be the Last thing to go before population and facilities, but would not protect weaker units, such as platforms with weapons, units based at the planet, infantry, etc.

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Old May 11th, 2002, 12:43 AM
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Default Re: Proportions mod Version 2.2 released

Why not ask MM directly about this apperently very confusing issue ? He should know a bit how the hell the hard-coded AI algorythm works !

I would ask myself but I suspect that more respected members of our community might have better chances for prompt response
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Old May 11th, 2002, 01:27 AM
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Default Re: Proportions mod Version 2.2 released

I thought it'd be easy but ya, it's lookin' more mysterious after a test. I tried offering it a weapon with a higher to-hit, a lower listing position, and a higher Roman numeral, but nope, it just really likes the PD Beam.

I'll ask MM.

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Old May 11th, 2002, 01:43 AM
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Default Re: Proportions mod Version 2.2 released

Can be a higher research cost for PDB be a clue ? At least it has 2 tech requirements compared to 1 for PDC.

May be constraction cost is a final factor ? I think it was the root of "ion engine bug"

[ 11 May 2002, 00:44: Message edited by: oleg ]
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