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  #1  
Old July 22nd, 2008, 06:24 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance Mod 1.3, updated documentat

None of these I said had no use. However, I do see them very rarely if ever used, and if they have a somwhat obscure niche, what's the harm in rewarding somebody who thinks of them?
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  #2  
Old July 28th, 2008, 03:39 PM
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Horst F. JENS Horst F. JENS is offline
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Default Re: Conceptual Balance Mod 1.3, updated documentat

LA Argatha Hero (the possessed flame corpse, Nr 2835) description say he has some skill in fire magic, but he has only fire resistance and immortality. (of course he explode when dying).
I never saw him in vanilla game so i cannot say if his lacking fire magic skill is a bug from dominions or from cbm. However it would be nice if he had as last Fire Skill 1 to cast Fire Shield before blowing up.
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  #3  
Old July 28th, 2008, 03:53 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance Mod 1.3, updated documentat

They are the same as in worthy heroes, where as I recall Turin game them a variable fire magic skill from 0-3.
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  #4  
Old July 28th, 2008, 05:30 PM
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Default Re: Conceptual Balance Mod 1.3, updated documentat

Enchanted Forest (Conj. 9, N7) cost 320 Nature Gems ?
Is this a bug ?
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  #5  
Old July 28th, 2008, 05:55 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance Mod 1.3, updated documentat

Yes, that's a bug, thanks you for spotting it.
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  #6  
Old July 29th, 2008, 07:02 PM
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Default Re: Conceptual Balance Mod 1.3, updated documentat

Cheaper vampires are something I can appreciate.

I agree wholeheartedly on the magic scale rollback.
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  #7  
Old July 30th, 2008, 01:50 AM
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Default Re: Conceptual Balance Mod 1.3, updated documentat

LA Argatha, ageless olm hero: i got 3 of them, description says the Olm have earth and water magic "of varying power", however all my Olm heroes have no magic.
Did anyone managed to get heroes with magic skills ?
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