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  #1  
Old July 25th, 2008, 02:25 PM
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Default Re: Multiplayer - which nations are being chosen?

MA Ulm is a very hard nation to play competitively as it leaves no room for mistakes. Less options and you have to do perfect with those you've got.
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  #2  
Old July 25th, 2008, 02:58 PM
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Default Re: Multiplayer - which nations are being chosen?

Excellent work. And very useful.
Thank you.
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Old July 27th, 2008, 07:52 AM

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Default Re: Multiplayer - which nations are being chosen?

it's a good post.

But i think instead of adding QM total score to the nations, you should add only the first 3 scores (leaving "easy to learn" an "easy to play" behind) if you want to show a hint of "how powerful they are". A nation that score 5-5-5-1-1 is way more powerful than a nation that score 1-1-5-5-5, and both get 17 points.

Yomi is the best example of how "coolness" is not such a popularity factor when playing MP. I cant think of a nation "cooler" than Oni Kings. But they are perceived as a rather weak nation (being weak or not, they are perceived as such), and therefore they are left for last pick. Nobody want's to start a MP just to be trampled to death in turn 9 before you can even start to self buff Dai Onis.
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Old July 27th, 2008, 08:02 AM
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Default Re: Multiplayer - which nations are being chosen?

Well, I must disagree to that. I personally don't like Oni Kings at all, as well as Jomon. The first one could be interesting to try, but I don't like Japanese folklore much.
For "coolness" factor I would rate Helheim most high, or probably EA Pangaea. EA and LA Ulm being close behind. Though this is for separate thread...
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Old July 27th, 2008, 08:06 AM
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Default Re: Multiplayer - which nations are being chosen?

EA Mictlan, Agartha and Abysia (and maybe TC) - and LA Ermor and R'lyeh, on the way to ascension by coolness to me
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  #6  
Old July 27th, 2008, 08:29 AM
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Default Re: Multiplayer - which nations are being chosen?

Caelum, Mictlan, Ermor and Agartha are my very cool nations. Across all ages.

Agartha is considered on the weak side in MP but the excellent storyline/theme and good summons make Agartha cool.
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  #7  
Old July 27th, 2008, 11:55 AM
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Default Re: Multiplayer - which nations are being chosen?

Maybe a way to increase the appeal on aquatic nations could be to add some spells/items allowing a certain amount of aquatic troops to become amphibians ?
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  #8  
Old July 27th, 2008, 12:19 PM
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Default Re: Multiplayer - which nations are being chosen?

Yes, a bigger version of amulet of the fish which allows sea only units access to the land.

Also, perhaps a new ability on leaders that allow them to bring a set amount of sea units on dry land.

Even if they get poor amphibian, it would be alot better.

Sometimes as a sea nation you are praying for a bad random event where 1 of your provinces gets attacked. So you can feed your unneeded and expensive upkeep sea only troops in to it slowly. Just to get rid of them.
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Old July 27th, 2008, 12:25 PM

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Default Re: Multiplayer - which nations are being chosen?

Yeah a lot of people have asked for something like that, allowing aquatic only units to get on land in the mid-late game. A global or an item basically.
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